QTfrontend/ui/page/pageplayrecord.h
author Wuzzy <Wuzzy2@mail.ru>
Mon, 12 Mar 2018 02:09:21 +0100
changeset 13169 6869d27a2f3f
parent 11819 7642955690bc
permissions -rw-r--r--
ACF7: Add one pick hammer in crate Players often reported to screw up with the pick hammer, which is quite annoying. With one pick hammer more, this mission should be slightly less annoying.

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 */

#ifndef PLAYRECORDPAGE_H
#define PLAYRECORDPAGE_H

#include <QDir>

#include "AbstractPage.h"

class QPushButton;
class QListWidget;

class PagePlayDemo : public AbstractPage
{
        Q_OBJECT

    public:
        enum RecordType
        {
            RT_Demo,
            RT_Save
        };

        PagePlayDemo(QWidget* parent = 0);

        void FillFromDir(RecordType rectype);
        bool isSave();

        QPushButton *BtnPlayDemo;
        QPushButton *BtnRenameRecord;
        QPushButton *BtnRemoveRecord;
        QListWidget *DemosList;

    public slots:
        void refresh();

    private:
        QLayout * bodyLayoutDefinition();
        QLayout * footerLayoutDefinition();
        void connectSignals();

        RecordType recType;

    private slots:
        void renameRecord();
        void removeRecord();
};


#endif // PLAYRECORDPAGE_H