Fix wrong team health bar height after calling SetClanColor
If you called SetClanColor on a team with a name that had a letter with a descender in it, then called SetClanColor on it, the height of the team bar is 1 pixel less than it should be because it was copied from the name texture.
#ifndef HWMAPOPTIMIZER_H
#define HWMAPOPTIMIZER_H
#include "tcpBase.h"
#include "drawmapscene.h"
class HWMapOptimizer : public TCPBase
{
Q_OBJECT
public:
explicit HWMapOptimizer(QObject *parent = 0);
void optimizeMap(const Paths & paths);
bool couldBeRemoved();
signals:
void optimizedMap(const Paths & paths);
public slots:
protected:
QStringList getArguments();
void onClientDisconnect();
void SendToClientFirst();
private:
Paths m_paths;
};
#endif // HWMAPOPTIMIZER_H