Fix wrong team health bar height after calling SetClanColor
If you called SetClanColor on a team with a name that had a letter with a descender in it, then called SetClanColor on it, the height of the team bar is 1 pixel less than it should be because it was copied from the name texture.
/*
* Hedgewars, a free turn based strategy game
* Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "netconn_internal.h"
#include "../util/logging.h"
#include "../util/util.h"
#include "../util/buffer.h"
#include "../md5/md5.h"
#include "../base64/base64.h"
#include <zlib.h>
#include <stdlib.h>
#include <string.h>
#include <limits.h>
// cmdname is always given as literal from functions in this file, so it is never null.
static int sendVoid(flib_netconn *conn, const char *cmdname) {
if(log_e_if(!conn, "Invalid parameter sending %s command", cmdname)) {
return -1;
}
return flib_netbase_sendf(conn->netBase, "%s\n\n", cmdname);
}
// Testing for !*str prevents sending 0-length parameters (they trip up the protocol)
static int sendStr(flib_netconn *conn, const char *cmdname, const char *str) {
if(log_e_if(!conn || flib_strempty(str), "Invalid parameter sending %s command", cmdname)) {
return -1;
}
return flib_netbase_sendf(conn->netBase, "%s\n%s\n\n", cmdname, str);
}
static int sendInt(flib_netconn *conn, const char *cmdname, int param) {
if(log_e_if(!conn, "Invalid parameter sending %s command", cmdname)) {
return -1;
}
return flib_netbase_sendf(conn->netBase, "%s\n%i\n\n", cmdname, param);
}
int flib_netconn_send_nick(flib_netconn *conn, const char *nick) {
int result = -1;
if(!log_badargs_if2(conn==NULL, flib_strempty(nick))) {
char *tmpName = flib_strdupnull(nick);
if(tmpName) {
if(!flib_netbase_sendf(conn->netBase, "%s\n%s\n\n", "NICK", nick)) {
free(conn->playerName);
conn->playerName = tmpName;
tmpName = NULL;
result = 0;
}
}
free(tmpName);
}
return result;
}
int flib_netconn_send_password(flib_netconn *conn, const char *passwd) {
int result = -1;
if(!log_badargs_if2(conn==NULL, passwd==NULL)) {
md5_state_t md5state;
uint8_t md5bytes[16];
char md5hex[33];
md5_init(&md5state);
md5_append(&md5state, (unsigned char*)passwd, strlen(passwd));
md5_finish(&md5state, md5bytes);
for(int i=0;i<sizeof(md5bytes); i++) {
// Needs to be lowercase - server checks case sensitive
snprintf(md5hex+i*2, 3, "%02x", (unsigned)md5bytes[i]);
}
result = flib_netbase_sendf(conn->netBase, "%s\n%s\n\n", "PASSWORD", md5hex);
}
return result;
}
int flib_netconn_send_quit(flib_netconn *conn, const char *quitmsg) {
return sendStr(conn, "QUIT", (quitmsg && *quitmsg) ? quitmsg : "User quit");
}
int flib_netconn_send_chat(flib_netconn *conn, const char *chat) {
if(!flib_strempty(chat)) {
return sendStr(conn, "CHAT", chat);
}
return 0;
}
int flib_netconn_send_kick(flib_netconn *conn, const char *playerName) {
return sendStr(conn, "KICK", playerName);
}
int flib_netconn_send_playerInfo(flib_netconn *conn, const char *playerName) {
return sendStr(conn, "INFO", playerName);
}
int flib_netconn_send_request_roomlist(flib_netconn *conn) {
return sendVoid(conn, "LIST");
}
int flib_netconn_send_joinRoom(flib_netconn *conn, const char *room) {
if(!sendStr(conn, "JOIN_ROOM", room)) {
conn->isChief = false;
return 0;
}
return -1;
}
int flib_netconn_send_playerFollow(flib_netconn *conn, const char *playerName) {
return sendStr(conn, "FOLLOW", playerName);
}
int flib_netconn_send_createRoom(flib_netconn *conn, const char *room) {
if(!sendStr(conn, "CREATE_ROOM", room)) {
conn->isChief = true;
return 0;
}
return -1;
}
int flib_netconn_send_ban(flib_netconn *conn, const char *playerName) {
return sendStr(conn, "BAN", playerName);
}
int flib_netconn_send_clearAccountsCache(flib_netconn *conn) {
return sendVoid(conn, "CLEAR_ACCOUNTS_CACHE");
}
int flib_netconn_send_setServerVar(flib_netconn *conn, const char *name, const char *value) {
if(log_badargs_if3(conn==NULL, flib_strempty(name), flib_strempty(value))) {
return -1;
}
return flib_netbase_sendf(conn->netBase, "%s\n%s\n%s\n\n", "SET_SERVER_VAR", name, value);
}
int flib_netconn_send_getServerVars(flib_netconn *conn) {
return sendVoid(conn, "GET_SERVER_VAR");
}
int flib_netconn_send_leaveRoom(flib_netconn *conn, const char *str) {
int result = -1;
if(conn->netconnState==NETCONN_STATE_ROOM) {
result = (str && *str) ? sendStr(conn, "PART", str) : sendVoid(conn, "PART");
if(!result) {
netconn_leaveRoom(conn);
}
}
return result;
}
int flib_netconn_send_toggleReady(flib_netconn *conn) {
return sendVoid(conn, "TOGGLE_READY");
}
static void addTeamToPendingList(flib_netconn *conn, const flib_team *team) {
flib_team *teamcopy = flib_team_copy(team);
if(teamcopy) {
teamcopy->remoteDriven = false;
free(teamcopy->ownerName);
teamcopy->ownerName = flib_strdupnull(conn->playerName);
if(teamcopy->ownerName) {
flib_teamlist_delete(&conn->pendingTeamlist, team->name);
if(!flib_teamlist_insert(&conn->pendingTeamlist, teamcopy, 0)) {
teamcopy = NULL;
}
}
}
flib_team_destroy(teamcopy);
}
int flib_netconn_send_addTeam(flib_netconn *conn, const flib_team *team) {
int result = -1;
if(!log_badargs_if2(conn==NULL, team==NULL)) {
bool missingInfo = flib_strempty(team->name) || flib_strempty(team->grave) || flib_strempty(team->fort) || flib_strempty(team->voicepack) || flib_strempty(team->flag);
for(int i=0; i<HEDGEHOGS_PER_TEAM; i++) {
missingInfo |= flib_strempty(team->hogs[i].name) || flib_strempty(team->hogs[i].hat);
}
if(!log_e_if(missingInfo, "Incomplete team definition")) {
flib_vector *vec = flib_vector_create();
if(vec) {
bool error = false;
error |= flib_vector_appendf(vec, "ADD_TEAM\n%s\n%i\n%s\n%s\n%s\n%s\n%i\n", team->name, team->colorIndex, team->grave, team->fort, team->voicepack, team->flag, team->hogs[0].difficulty);
for(int i=0; i<HEDGEHOGS_PER_TEAM; i++) {
error |= flib_vector_appendf(vec, "%s\n%s\n", team->hogs[i].name, team->hogs[i].hat);
}
error |= flib_vector_appendf(vec, "\n");
if(!error && !flib_netbase_send_raw(conn->netBase, flib_vector_data(vec), flib_vector_size(vec))) {
addTeamToPendingList(conn, team);
result = 0;
}
}
flib_vector_destroy(vec);
}
}
return result;
}
int flib_netconn_send_removeTeam(flib_netconn *conn, const char *teamname) {
flib_team *team = flib_teamlist_find(&conn->teamlist, teamname);
if(team && !team->remoteDriven && !sendStr(conn, "REMOVE_TEAM", teamname)) {
flib_teamlist_delete(&conn->teamlist, teamname);
return 0;
}
return -1;
}
int flib_netconn_send_renameRoom(flib_netconn *conn, const char *roomName) {
return sendStr(conn, "ROOM_NAME", roomName);
}
int flib_netconn_send_teamHogCount(flib_netconn *conn, const char *teamname, int hogcount) {
if(!log_badargs_if5(conn==NULL, flib_strempty(teamname), hogcount<1, hogcount>HEDGEHOGS_PER_TEAM, !conn->isChief)
&& !flib_netbase_sendf(conn->netBase, "HH_NUM\n%s\n%i\n\n", teamname, hogcount)) {
flib_team *team = flib_teamlist_find(&conn->teamlist, teamname);
if(team) {
team->hogsInGame = hogcount;
}
return 0;
}
return -1;
}
int flib_netconn_send_teamColor(flib_netconn *conn, const char *teamname, int colorIndex) {
if(!log_badargs_if3(conn==NULL, flib_strempty(teamname), !conn->isChief)
&& !flib_netbase_sendf(conn->netBase, "TEAM_COLOR\n%s\n%i\n\n", teamname, colorIndex)) {
flib_team *team = flib_teamlist_find(&conn->teamlist, teamname);
if(team) {
team->colorIndex = colorIndex;
}
return 0;
}
return -1;
}
int flib_netconn_send_weaponset(flib_netconn *conn, const flib_weaponset *weaponset) {
if(!log_badargs_if3(conn==NULL, weaponset==NULL, flib_strempty(weaponset->name))) {
char ammostring[WEAPONS_COUNT*4+1];
strcpy(ammostring, weaponset->loadout);
strcat(ammostring, weaponset->crateprob);
strcat(ammostring, weaponset->delay);
strcat(ammostring, weaponset->crateammo);
if(conn->isChief) {
if(!flib_netbase_sendf(conn->netBase, "CFG\nAMMO\n%s\n%s\n\n", weaponset->name, ammostring)) {
netconn_setWeaponset(conn, weaponset);
return 0;
}
}
}
return -1;
}
int flib_netconn_send_map(flib_netconn *conn, const flib_map *map) {
if(log_badargs_if2(conn==NULL, map==NULL)) {
return -1;
}
bool error = false;
if(map->seed) {
error |= flib_netconn_send_mapSeed(conn, map->seed);
}
error |= flib_netconn_send_mapTemplate(conn, map->templateFilter);
if(map->theme) {
error |= flib_netconn_send_mapTheme(conn, map->theme);
}
error |= flib_netconn_send_mapGen(conn, map->mapgen);
error |= flib_netconn_send_mapMazeSize(conn, map->mazeSize);
if(map->drawData && map->drawDataSize>0) {
error |= flib_netconn_send_mapDrawdata(conn, map->drawData, map->drawDataSize);
}
// Name is sent last, because the QtFrontend uses this to update its preview, and to show/hide
// certain fields
if(map->name) {
error |= flib_netconn_send_mapName(conn, map->name);
}
return error;
}
int flib_netconn_send_mapName(flib_netconn *conn, const char *mapName) {
if(log_badargs_if2(conn==NULL, mapName==NULL)) {
return -1;
}
if(conn->isChief) {
if(!sendStr(conn, "CFG\nMAP", mapName)) {
char *copy = flib_strdupnull(mapName);
if(copy) {
free(conn->map->name);
conn->map->name = copy;
return 0;
}
}
}
return -1;
}
int flib_netconn_send_mapGen(flib_netconn *conn, int mapGen) {
if(log_badargs_if(conn==NULL)) {
return -1;
}
if(conn->isChief) {
if(!sendInt(conn, "CFG\nMAPGEN", mapGen)) {
conn->map->mapgen = mapGen;
return 0;
}
}
return -1;
}
int flib_netconn_send_mapTemplate(flib_netconn *conn, int templateFilter) {
if(log_badargs_if(conn==NULL)) {
return -1;
}
if(conn->isChief) {
if(!sendInt(conn, "CFG\nTEMPLATE", templateFilter)) {
conn->map->templateFilter = templateFilter;
return 0;
}
}
return -1;
}
int flib_netconn_send_mapMazeSize(flib_netconn *conn, int mazeSize) {
if(log_badargs_if(conn==NULL)) {
return -1;
}
if(conn->isChief) {
if(!sendInt(conn, "CFG\nMAZE_SIZE", mazeSize)) {
conn->map->mazeSize = mazeSize;
return 0;
}
}
return -1;
}
int flib_netconn_send_mapSeed(flib_netconn *conn, const char *seed) {
if(log_badargs_if2(conn==NULL, seed==NULL)) {
return -1;
}
if(conn->isChief) {
if(!sendStr(conn, "CFG\nSEED", seed)) {
char *copy = flib_strdupnull(seed);
if(copy) {
free(conn->map->seed);
conn->map->seed = copy;
return 0;
}
}
}
return -1;
}
int flib_netconn_send_mapTheme(flib_netconn *conn, const char *theme) {
if(log_badargs_if2(conn==NULL, theme==NULL)) {
return -1;
}
if(conn->isChief) {
if(!sendStr(conn, "CFG\nTHEME", theme)) {
char *copy = flib_strdupnull(theme);
if(copy) {
free(conn->map->theme);
conn->map->theme = copy;
return 0;
}
}
}
return -1;
}
int flib_netconn_send_mapDrawdata(flib_netconn *conn, const uint8_t *drawData, size_t size) {
int result = -1;
if(!log_badargs_if3(conn==NULL, drawData==NULL && size>0, size>SIZE_MAX/2) && conn->isChief) {
uLongf zippedSize = compressBound(size);
uint8_t *zipped = flib_malloc(zippedSize+4); // 4 extra bytes for header
if(zipped) {
// Create the QCompress size header (uint32 big endian)
zipped[0] = (size>>24) & 0xff;
zipped[1] = (size>>16) & 0xff;
zipped[2] = (size>>8) & 0xff;
zipped[3] = (size) & 0xff;
if(compress(zipped+4, &zippedSize, drawData, size) != Z_OK) {
flib_log_e("Error compressing drawn map data.");
} else {
char *base64encout = NULL;
base64_encode_alloc((const char*)zipped, zippedSize+4, &base64encout);
if(!base64encout) {
flib_log_e("Error base64-encoding drawn map data.");
} else {
result = flib_netbase_sendf(conn->netBase, "CFG\nDRAWNMAP\n%s\n\n", base64encout);
}
free(base64encout);
}
}
free(zipped);
}
if(!result) {
uint8_t *copy = flib_bufdupnull(drawData, size);
if(copy) {
free(conn->map->drawData);
conn->map->drawData = copy;
conn->map->drawDataSize = size;
}
}
return result;
}
int flib_netconn_send_script(flib_netconn *conn, const char *scriptName) {
if(log_badargs_if2(conn==NULL, scriptName==NULL)) {
return -1;
}
if(conn->isChief) {
if(!sendStr(conn, "CFG\nSCRIPT", scriptName)) {
netconn_setScript(conn, scriptName);
return 0;
}
}
return -1;
}
int flib_netconn_send_scheme(flib_netconn *conn, const flib_scheme *scheme) {
int result = -1;
if(!log_badargs_if3(conn==NULL, scheme==NULL, flib_strempty(scheme->name)) && conn->isChief) {
flib_vector *vec = flib_vector_create();
if(vec) {
bool error = false;
error |= flib_vector_appendf(vec, "CFG\nSCHEME\n%s\n", scheme->name);
for(int i=0; i<flib_meta.modCount; i++) {
error |= flib_vector_appendf(vec, "%s\n", scheme->mods[i] ? "true" : "false");
}
for(int i=0; i<flib_meta.settingCount; i++) {
error |= flib_vector_appendf(vec, "%i\n", scheme->settings[i]);
}
error |= flib_vector_appendf(vec, "\n");
if(!error) {
result = flib_netbase_send_raw(conn->netBase, flib_vector_data(vec), flib_vector_size(vec));
}
}
flib_vector_destroy(vec);
}
if(!result) {
netconn_setScheme(conn, scheme);
}
return result;
}
int flib_netconn_send_startGame(flib_netconn *conn) {
return sendVoid(conn, "START_GAME");
}
int flib_netconn_send_toggleRestrictJoins(flib_netconn *conn) {
return sendVoid(conn, "TOGGLE_RESTRICT_JOINS");
}
int flib_netconn_send_toggleRestrictTeams(flib_netconn *conn) {
return sendVoid(conn, "TOGGLE_RESTRICT_TEAMS");
}
int flib_netconn_send_teamchat(flib_netconn *conn, const char *chat) {
if(!flib_strempty(chat)) {
return sendStr(conn, "TEAMCHAT", chat);
}
return 0;
}
int flib_netconn_send_engineMessage(flib_netconn *conn, const uint8_t *message, size_t size) {
int result = -1;
if(!log_badargs_if2(conn==NULL, message==NULL && size>0)) {
char *base64encout = NULL;
base64_encode_alloc((const char*)message, size, &base64encout);
if(base64encout) {
result = flib_netbase_sendf(conn->netBase, "EM\n%s\n\n", base64encout);
}
free(base64encout);
}
return result;
}
int flib_netconn_send_roundfinished(flib_netconn *conn, bool withoutError) {
return sendInt(conn, "ROUNDFINISHED", withoutError ? 1 : 0);
}