Fix wrong team health bar height after calling SetClanColor
If you called SetClanColor on a team with a name that had a letter with a descender in it, then called SetClanColor on it, the height of the team bar is 1 pixel less than it should be because it was copied from the name texture.
[package]
name = "hwphysics"
version = "0.1.0"
authors = ["Hedgewars Project"]
edition = "2018"
[dependencies]
fpnum = { path = "../fpnum" }
integral-geometry = { path = "../integral-geometry" }
land2d = { path = "../land2d" }