project_files/HedgewarsMobile/Classes/InGameMenuViewController.h
author sheepluva
Mon, 24 Oct 2011 06:10:28 +0200
changeset 6195 6c9ada03602d
parent 6076 e1b4771f6472
child 6268 d773867f93db
permissions -rw-r--r--
* fixing my hat preview bug nemo pointed out (thanks!) + cleanup of edit page loading, should speeed up application startup a bit.

/*
 * Hedgewars-iOS, a Hedgewars port for iOS devices
 * Copyright (c) 2009-2011 Vittorio Giovara <vittorio.giovara@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 *
 * File created on 25/03/2010.
 */


#import <UIKit/UIKit.h>


@interface InGameMenuViewController : UITableViewController <UIActionSheetDelegate> {
    NSArray *menuList;
    BOOL shouldTakeScreenshot;
}

@property (nonatomic,retain) NSArray *menuList;

-(void) present;
-(void) dismiss;
//-(void) saveCurrentScreenToPhotoAlbum:(UIAlertView *)alert;

@end