Disable gfMoreWind for land objects on turn end only after a fixed-time delay
15s sounds much, but it's the average amount for gfMineStrike mines to settle
naturally. And it would be very confusing to see falling mines suddenly not
caring about gfMoreWind for no apparent reason.
Note this whole thing is a giant hack anyway, to prevent a turn being
blocked by infinitely bouncing mines.
The better solution would be to help gfMoreWind-affected land objects settle
naturally more reliably even under extreme wind.
But this commit is "good enough" for now.
If you don't like the delay, you can always tweak the constant.
/*
* Hedgewars, a free turn based strategy game
* Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "socket.h"
#include "util/logging.h"
#include "util/util.h"
#include <stdlib.h>
#include <SDL_net.h>
#include <time.h>
struct _flib_tcpsocket {
TCPsocket sock;
SDLNet_SocketSet sockset;
};
struct _flib_acceptor {
TCPsocket sock;
uint16_t port;
};
static uint32_t getPeerIp(TCPsocket sock) {
IPaddress *addr = SDLNet_TCP_GetPeerAddress(sock);
return SDLNet_Read32(&addr->host);
}
static bool connectionIsLocal(TCPsocket sock) {
return getPeerIp(sock) == (uint32_t)((127UL<<24)+1); // 127.0.0.1
}
static flib_tcpsocket *createSocket(TCPsocket sdlsock) {
flib_tcpsocket *result = flib_calloc(1, sizeof(flib_tcpsocket));
if(result) {
result->sock = sdlsock;
result->sockset = SDLNet_AllocSocketSet(1);
if(!result->sockset) {
flib_log_e("Can't allocate socket: Out of memory!");
SDLNet_FreeSocketSet(result->sockset);
free(result);
result = NULL;
} else {
SDLNet_AddSocket(result->sockset, (SDLNet_GenericSocket)result->sock);
}
}
return result;
}
TCPsocket listen(uint16_t port) {
IPaddress addr;
addr.host = INADDR_ANY;
SDLNet_Write16(port, &addr.port);
TCPsocket sock = SDLNet_TCP_Open(&addr);
if(!sock) {
flib_log_w("Unable to listen on port %u: %s", (unsigned)port, SDLNet_GetError());
}
return sock;
}
flib_acceptor *flib_acceptor_create(uint16_t port) {
flib_acceptor *result = flib_calloc(1, sizeof(flib_acceptor));
if(result) {
if(port > 0) {
result->port = port;
result->sock = listen(result->port);
} else {
/* SDL_net does not seem to have a way to listen on a random unused port
and find out which port that is, so let's try to find one ourselves. */
srand(time(NULL));
for(int i=0; !result->sock && i<1000; i++) {
// IANA suggests using ports in the range 49152-65535 for things like this
result->port = 49152+(rand()%(65536-49152));
result->sock = listen(result->port);
}
}
if(!result->sock) {
flib_log_e("Failed to create acceptor.");
free(result);
result = NULL;
}
}
return result;
}
uint16_t flib_acceptor_listenport(flib_acceptor *acceptor) {
if(!acceptor) {
flib_log_e("Call to flib_acceptor_listenport with acceptor==null");
return 0;
}
return acceptor->port;
}
void flib_acceptor_close(flib_acceptor *acceptor) {
if(acceptor) {
SDLNet_TCP_Close(acceptor->sock);
free(acceptor);
}
}
flib_tcpsocket *flib_socket_accept(flib_acceptor *acceptor, bool localOnly) {
flib_tcpsocket *result = NULL;
if(!acceptor) {
flib_log_e("Call to flib_socket_accept with acceptor==null");
} else {
TCPsocket sock = NULL;
while(!result && (sock = SDLNet_TCP_Accept(acceptor->sock))) {
if(localOnly && !connectionIsLocal(sock)) {
flib_log_i("Rejected nonlocal connection attempt from %s", flib_format_ip(getPeerIp(sock)));
} else {
result = createSocket(sock);
}
if(!result) {
SDLNet_TCP_Close(sock);
}
}
}
return result;
}
flib_tcpsocket *flib_socket_connect(const char *host, uint16_t port) {
flib_tcpsocket *result = NULL;
if(!host || port==0) {
flib_log_e("Invalid parameter in flib_socket_connect");
} else {
IPaddress ip;
if(SDLNet_ResolveHost(&ip,host,port)==-1) {
flib_log_e("SDLNet_ResolveHost: %s\n", SDLNet_GetError());
} else {
TCPsocket sock=SDLNet_TCP_Open(&ip);
if(!sock) {
flib_log_e("SDLNet_TCP_Open: %s\n", SDLNet_GetError());
} else {
result = createSocket(sock);
if(result) {
sock = NULL;
}
}
SDLNet_TCP_Close(sock);
}
}
return result;
}
void flib_socket_close(flib_tcpsocket *sock) {
if(sock) {
SDLNet_DelSocket(sock->sockset, (SDLNet_GenericSocket)sock->sock);
SDLNet_TCP_Close(sock->sock);
SDLNet_FreeSocketSet(sock->sockset);
free(sock);
}
}
int flib_socket_nbrecv(flib_tcpsocket *sock, void *data, int maxlen) {
if(!sock || (maxlen>0 && !data)) {
flib_log_e("Call to flib_socket_nbrecv with sock==null or data==null");
return -1;
}
int readySockets = SDLNet_CheckSockets(sock->sockset, 0);
if(readySockets>0) {
int size = SDLNet_TCP_Recv(sock->sock, data, maxlen);
return size>0 ? size : -1;
} else if(readySockets==0) {
return 0;
} else {
flib_log_e("Error in select system call: %s", SDLNet_GetError());
return -1;
}
}
int flib_socket_send(flib_tcpsocket *sock, const void *data, int len) {
if(!sock || (len>0 && !data)) {
flib_log_e("Call to flib_socket_send with sock==null or data==null");
return -1;
}
return SDLNet_TCP_Send(sock->sock, data, len);
}