fix typo that caused visual glitch in water body (e.g. visible on that particular screenie on bottom right corner)
foreach(dir "Fonts" "Forts" "Graphics" "Locale" "Maps" "Music" "Sounds" "Themes" "Missions" "Names" "misc" "Scripts")
add_subdirectory(${dir})
endforeach(dir)
if(${GL2})
add_subdirectory(Shaders)
endif(${GL2})