project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/LobbyPlayerlistFragment.java
author Medo <smaxein@googlemail.com>
Mon, 20 Aug 2012 20:19:35 +0200
changeset 7582 714310efad8f
parent 7508 763d3961400b
child 7584 7831c84cc644
permissions -rw-r--r--
Hedgeroid: Final sprint to the deadline - Changed local game setup to use the new fragments from the netroom - Pulled team editing into the main activity menu / action bar - Cleanups, renames, anything to make the code look better ;)

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
 */

package org.hedgewars.hedgeroid;

import org.hedgewars.hedgeroid.R;
import org.hedgewars.hedgeroid.Datastructures.Player;
import org.hedgewars.hedgeroid.netplay.Netplay;

import android.os.Bundle;
import android.support.v4.app.ListFragment;
import android.view.ContextMenu;
import android.view.ContextMenu.ContextMenuInfo;
import android.view.LayoutInflater;
import android.view.MenuInflater;
import android.view.MenuItem;
import android.view.View;
import android.view.ViewGroup;
import android.widget.AdapterView.AdapterContextMenuInfo;

/**
 * Shows the list of players in the lobby and allows some interactions with them
 * over the context menu.
 */
public class LobbyPlayerlistFragment extends ListFragment {
	private Netplay netplay;
	private LobbyPlayerlistAdapter adapter;
	
	@Override
	public void onCreate(Bundle savedInstanceState) {
		super.onCreate(savedInstanceState);
		netplay = Netplay.getAppInstance(getActivity().getApplicationContext());
		adapter = new LobbyPlayerlistAdapter();
		adapter.setSource(netplay.lobbyPlayerlist);
		setListAdapter(adapter);
	}

	@Override
	public void onDestroy() {
		super.onDestroy();
		adapter.invalidate();
	}
	
	@Override
	public void onActivityCreated(Bundle savedInstanceState) {
		super.onActivityCreated(savedInstanceState);
		registerForContextMenu(getListView());
	}

	@Override
	public void onCreateContextMenu(ContextMenu menu, View v,
			ContextMenuInfo menuInfo) {
		super.onCreateContextMenu(menu, v, menuInfo);
		AdapterContextMenuInfo info = (AdapterContextMenuInfo)menuInfo;
		MenuInflater inflater = getActivity().getMenuInflater();
		inflater.inflate(R.menu.lobby_playerlist_context, menu);
		menu.setHeaderIcon(R.drawable.human);
		menu.setHeaderTitle(adapter.getItem(info.position).name);
	}
	
	@Override
	public boolean onContextItemSelected(MenuItem item) {
		AdapterContextMenuInfo info = (AdapterContextMenuInfo)item.getMenuInfo();
		Player player = adapter.getItem(info.position);
		switch(item.getItemId()) {
		case R.id.player_info:
			netplay.sendPlayerInfoQuery(player.name);
			return true;
		case R.id.player_follow:
			netplay.sendFollowPlayer(player.name);
			return true;
		default:
			return super.onContextItemSelected(item);
		}
	}
	
	@Override
	public View onCreateView(LayoutInflater inflater, ViewGroup container,
			Bundle savedInstanceState) {
		return inflater.inflate(R.layout.fragment_playerlist, container, false);
	}
}