use std::{
slice::from_raw_parts_mut,
io,
io::BufReader,
fs::{File, read_dir},
path::Path
};
use png::{
BitDepth,
ColorType,
Decoder,
DecodingError
};
use integral_geometry::{
Rect, Size
};
pub struct ThemeSprite {
bounds: Size,
pixels: Vec<u32>
}
pub struct Theme {
land_texture: Option<ThemeSprite>
}
pub enum ThemeLoadError {
File(io::Error),
Decoding(DecodingError),
Format(String)
}
impl From<io::Error> for ThemeLoadError {
fn from(e: io::Error) -> Self {
ThemeLoadError::File(e)
}
}
impl From<DecodingError> for ThemeLoadError {
fn from(e: DecodingError) -> Self {
ThemeLoadError::Decoding(e)
}
}
impl Theme {
pub fn new() -> Self {
Theme {
land_texture: None
}
}
pub fn load(path: &Path) -> Result<Theme, ThemeLoadError> {
let mut theme = Self::new();
for entry in read_dir(path)? {
let file = entry?;
if file.file_name() == "LandTex.png" {
let buffer = BufReader::new(File::create(file.path())?);
let decoder = Decoder::new(buffer);
let (info, mut reader) = decoder.read_info()?;
if info.color_type != ColorType::RGBA {
return Err(ThemeLoadError::Format(
format!("Unexpected format: {:?}", info.color_type)));
}
let size = Size::new(info.width as usize, info.height as usize);
let mut buffer: Vec<u32> = Vec::with_capacity(size.area());
let mut slice_u32 = buffer.as_mut_slice();
let mut slice_u8 = unsafe {
from_raw_parts_mut::<u8>(
slice_u32.as_mut_ptr() as *mut u8,
slice_u32.len() / 4
)
};
reader.next_frame(slice_u8);
let land_tex = ThemeSprite {
bounds: size,
pixels: buffer
};
theme.land_texture = Some(land_tex)
}
}
Ok(theme)
}
}