project_files/Android-build/SDL-android-project/assets/Data/Scripts/Multiplayer/No_Jumping.lua
author Medo <smaxein@googlemail.com>
Sat, 18 Aug 2012 18:11:04 +0200
changeset 7568 75ba91f14ed5
permissions -rw-r--r--
Hedgeroid: - Updated assets - reworked team management in a room - lower engine quality (for now) - added focus/disable states for spinner and button graphics

--------------------------------
-- NO JUMPING
--------------------------------

loadfile(GetDataPath() .. "Scripts/Locale.lua")()

local specialGear = nil

function onGameInit()
    Goals = loc("Jumping is disabled")
end

function onNewTurn()
	SetInputMask(band(0xFFFFFFFF, bnot(gmLJump + gmHJump)))
end

function onGearAdd(gear)

	if (GetGearType(gear) == gtJetpack) or (GetGearType(gear) == gtRope) or (GetGearType(gear) == gtParachute) then
		specialGear = gear
		SetInputMask(band(0xFFFFFFFF, bnot(gmHJump)))
	end

end

function onGearDelete(gear)

	if (GetGearType(gear) == gtJetpack) or (GetGearType(gear) == gtRope) or (GetGearType(gear) == gtParachute) then
		specialGear = nil
		SetInputMask(band(0xFFFFFFFF, bnot(gmLJump + gmHJump)))
	end

end