Server:
* Added support for flags (this still needs further adjustments to restore compatibility with older versions (team datasets)!)
Engine:
* Added support for flags
* Added weapon tooltips
* Moved SplitBySpace to uMisc
* Set file operations to readonly to avoid conflicts running multiple copies networked and synced on one (fast) machine
* Flash active team while green arrow is shown (waiting for input or camera centered on active hog)
* Updated English locale
Frontend:
* Added support for flags
* Added flag selection to edit team page
* Added checkbox for weapon tooltips in options
* "Random team" button may now be translated
* Disabled "official server" button till protocol is handled for all versions (see above; nemo's server is updated to new protocol)
Graphics:
* Added basic set of example flags
/*
* Copyright (C) 2008 Remko Troncon
*/
#include "CocoaInitializer.h"
#include <AppKit/AppKit.h>
#include <Cocoa/Cocoa.h>
#include <QtDebug>
class CocoaInitializer::Private
{
public:
NSAutoreleasePool* autoReleasePool_;
};
CocoaInitializer::CocoaInitializer()
{
d = new CocoaInitializer::Private();
c = new CocoaInitializer::Private();
NSApplicationLoad();
c->autoReleasePool_ = [[NSAutoreleasePool alloc] init];
d->autoReleasePool_ = [[NSAutoreleasePool alloc] init];
}
CocoaInitializer::~CocoaInitializer()
{
[d->autoReleasePool_ release];
[c->autoReleasePool_ release];
delete c;
delete d;
}