QTfrontend/tcpBase.h
author smxx
Thu, 04 Feb 2010 20:45:03 +0000
changeset 2747 7889a3a9724f
parent 1066 1f1b3686a2b0
child 4976 088d40d8aba2
permissions -rw-r--r--
Server: * Added support for flags (this still needs further adjustments to restore compatibility with older versions (team datasets)!) Engine: * Added support for flags * Added weapon tooltips * Moved SplitBySpace to uMisc * Set file operations to readonly to avoid conflicts running multiple copies networked and synced on one (fast) machine * Flash active team while green arrow is shown (waiting for input or camera centered on active hog) * Updated English locale Frontend: * Added support for flags * Added flag selection to edit team page * Added checkbox for weapon tooltips in options * "Random team" button may now be translated * Disabled "official server" button till protocol is handled for all versions (see above; nemo's server is updated to new protocol) Graphics: * Added basic set of example flags

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2006, 2007 Igor Ulyanov <iulyanov@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 */

#ifndef _TCPBASE_INCLUDED
#define _TCPBASE_INCLUDED

#include <QObject>
#include <QTcpServer>
#include <QTcpSocket>
#include <QByteArray>
#include <QString>
#include <QDir>
#include <QProcess>
#include <QPointer>

#include <QImage>

#define MAXMSGCHARS 255

class TCPBase : public QObject
{
  Q_OBJECT

 public:
  TCPBase(bool demoMode);
  virtual ~TCPBase();

 signals:
  void isReadyNow();

 protected:
  quint16 ipc_port;

  void Start();

  QByteArray readbuffer;

  QByteArray toSendBuf;
  QByteArray demo;

  void SendIPC(const QByteArray & buf);
  void RawSendIPC(const QByteArray & buf);

  virtual QStringList setArguments()=0;
  virtual void onClientRead();
  virtual void onClientDisconnect();
  virtual void SendToClientFirst();

 private:
  static QPointer<QTcpServer> IPCServer;

  bool m_isDemoMode;
  void RealStart();
  QPointer<QTcpSocket> IPCSocket;

 private slots:
  void NewConnection();
  void ClientDisconnect();
  void ClientRead();
  void StartProcessError(QProcess::ProcessError error);

  void tcpServerReady();
};

#endif // _TCPBASE_INCLUDED