Initialize flag. Fixes weapon changing animation between shots when AI uses shotgun.
add_subdirectory(hedgewars)
IF(APPLE)
#needed for CFBundleVersion and CFBundleShortVersionString
FIND_PROGRAM(HGCOMMAND hg)
IF (HGCOMMAND AND (EXISTS ${hedgewars_SOURCE_DIR}/.hg))
exec_program(${HGCOMMAND}
ARGS identify -n ${hedgewars_SOURCE_DIR}
OUTPUT_VARIABLE version_suffix
)
STRING(REGEX REPLACE "([0-9]+)(.*)" "\\1" version_suffix ${version_suffix})
set (HEDGEWARS_REVISION ${version_suffix})
ELSE ()
set (HEDGEWARS_REVISION ${HEDGEWARS_VERSION})
ENDIF ()
configure_file(${hedgewars_SOURCE_DIR}/share/Info.plist.in
${CMAKE_CURRENT_BINARY_DIR}/Info.plist)
install(PROGRAMS "${CMAKE_CURRENT_BINARY_DIR}/Info.plist"
DESTINATION ../)
install(PROGRAMS "${hedgewars_SOURCE_DIR}/misc/Icon.icns"
DESTINATION ../Resources/)
install(PROGRAMS "${hedgewars_SOURCE_DIR}/misc/dsa_pub.pem"
DESTINATION ../Resources/)
ENDIF(APPLE)