misc/loc_gen.txt
author nemo
Fri, 13 Oct 2017 16:37:56 -0400 (2017-10-13)
changeset 12701 79e13080b9db
parent 12013 3e615852f36e
permissions -rw-r--r--
mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
# this is inefficient and clunky, but, figured it might as well be kept somewhere so people are aware of it
# Is how I'm currently updated the locale files.
# collect strings - run in Data
echo -n "" > loc.txt; for F in loc loc_noop; do grep -F "$F(\"" */*/*.lua | sed 's/")/")\n/g' | sed "s/.*$F(\"/loc(\"/;s/\").*/\")/" | grep loc | sort | uniq >> loc.txt; done
# Update locale files - run in Locale
for i in *.lua;do cat ../loc.txt | while read f;do STR=$(echo "$f" | sed 's/loc("//;s/")\s*$//;s/"/\\"/g');MAPS=$(grep -F -l -- "loc(\"${STR}\")" ../*/*/*.lua ../*/*/*/*.lua | sed 's/.*\/\([^\/]*\)\/map.lua/\1/;s/.*Campaign\/\([^\/]*\)\//\1:/;s/.*\///;s/.lua//;s/ /_/g' | xargs | sed 's/ /, /g');C=$(echo $MAPS | sed 's/,/\n/' | wc -l);grep -Fq -- "[\"${STR}\"]" $i;if(($?));then if((C>0));then echo "--      [\"${STR}\"] = \"\", -- $MAPS" >> $i;else echo "--      [\"${STR}\"] = \"\"," >> $i;fi;fi;done;done
# sort - run in Locale
for i in *.lua;do rm temphead temptail templua;cat $i | grep -Ev "}|{" | grep -Ev "^[[:space:]]*$" | sort | uniq > templua;echo "locale = {" > temphead;echo "    }" > temptail;cat temphead templua temptail > $i;done
# drop unused - run in Locale
cat stub.lua | grep '"] =' | while read f;do PHRASE=$(echo "$f" | sed 's/[^[]*\["//;s/"] =.*//;s/"/\\"/g');CNT=$(grep -Frc "loc(\"$PHRASE\")" ../*/*/*.lua ../*/*/*/*.lua | grep -v ":0" | wc -l);if(($CNT==0));then echo "|$PHRASE|";PHRASE=$(echo "$PHRASE" | sed 's/\\/\\\\/g;s/\[/\\[/g;s/\]/\\]/g;s/\//\\\//g');sed -i "s/.*\[\"$PHRASE\"\].*//" *.lua;fi;done