project_files/frontlib/frontlib.h
author nemo
Fri, 13 Oct 2017 16:37:56 -0400
changeset 12701 79e13080b9db
parent 10017 de822cd3df3a
permissions -rw-r--r--
mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
 */

/*
 * Public header file for the hedgewars frontent networking library.
 *
 * This is the only header you should need to include from frontend code.
 */

#ifndef FRONTLIB_H_
#define FRONTLIB_H_

#include "ipc/gameconn.h"
#include "ipc/mapconn.h"
#include "net/netconn.h"
#include "util/logging.h"
#include "model/schemelist.h"

/**
 * Call this function before anything else in this library.
 * Returns 0 on success, -1 on error.
 */
int flib_init();

/**
 * Free resources associated with the library. Call this function once
 * the library is no longer needed. You can re-initialize the library by calling
 * flib_init again.
 */
void flib_quit();

#endif /* FRONTLIB_H_ */