misc/liblua/lualib.h
author sheepluva
Wed, 04 Dec 2013 10:47:15 +0100
changeset 9751 7a6038c3faa2
parent 3697 d5b30d6373fc
child 10017 de822cd3df3a
permissions -rw-r--r--
lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)

/*
** $Id: lualib.h,v 1.36.1.1 2007/12/27 13:02:25 roberto Exp $
** Lua standard libraries
** See Copyright Notice in lua.h
*/


#ifndef lualib_h
#define lualib_h

#include "lua.h"


/* Key to file-handle type */
#define LUA_FILEHANDLE		"FILE*"


#define LUA_COLIBNAME	"coroutine"
LUALIB_API int (luaopen_base) (lua_State *L);

#define LUA_TABLIBNAME	"table"
LUALIB_API int (luaopen_table) (lua_State *L);

#define LUA_IOLIBNAME	"io"
LUALIB_API int (luaopen_io) (lua_State *L);

#define LUA_OSLIBNAME	"os"
LUALIB_API int (luaopen_os) (lua_State *L);

#define LUA_STRLIBNAME	"string"
LUALIB_API int (luaopen_string) (lua_State *L);

#define LUA_MATHLIBNAME	"math"
LUALIB_API int (luaopen_math) (lua_State *L);

#define LUA_DBLIBNAME	"debug"
LUALIB_API int (luaopen_debug) (lua_State *L);

#define LUA_LOADLIBNAME	"package"
LUALIB_API int (luaopen_package) (lua_State *L);


/* open all previous libraries */
LUALIB_API void (luaL_openlibs) (lua_State *L);



#ifndef lua_assert
#define lua_assert(x)	((void)0)
#endif


#endif