misc/liblua/ldo.c
author Simon McVittie <smcv@debian.org>
Mon, 12 Sep 2022 10:40:53 -0400
branch1.0.0
changeset 15859 7b1d6dfa3173
parent 3697 d5b30d6373fc
permissions -rw-r--r--
Remove FindSDL2 find-module, use sdl2-config.cmake instead This requires SDL >= 2.0.4. Since <https://bugzilla.libsdl.org/show_bug.cgi?id=2464> was fixed in SDL 2.0.4, SDL behaves as a CMake "config-file package", even if it was not itself built using CMake: it installs a sdl2-config.cmake file to ${libdir}/cmake/SDL2, which tells CMake where to find SDL's headers and library, analogous to a pkg-config .pc file. As a result, we no longer need to copy/paste a "find-module package" to be able to find a system copy of SDL >= 2.0.4 with find_package(SDL2). Find-module packages are now discouraged by the CMake developers, in favour of having upstream projects behave as config-file packages. This results in a small API change: FindSDL2 used to set SDL2_INCLUDE_DIR and SDL2_LIBRARY, but the standard behaviour for config-file packages is to set <name>_INCLUDE_DIRS and <name>_LIBRARIES. Use the CONFIG keyword to make sure we search in config-file package mode, and will not find a FindSDL2.cmake in some other directory that implements the old interface. In addition to deleting redundant code, this avoids some assumptions in FindSDL2 about the layout of a SDL installation. The current libsdl2-dev package in Debian breaks those assumptions; this is considered a bug and will hopefully be fixed soon, but it illustrates how fragile these assumptions can be. We can be more robust against different installation layouts by relying on SDL's own CMake integration. When linking to a copy of CMake in a non-standard location, users can now set the SDL2_DIR or CMAKE_PREFIX_PATH environment variable to point to it; previously, these users would have used the SDL2DIR environment variable. This continues to be unnecessary if using matching system-wide installations of CMake and SDL2, for example both from Debian.

/*
** $Id: ldo.c,v 2.38.1.3 2008/01/18 22:31:22 roberto Exp $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/


#include <setjmp.h>
#include <stdlib.h>
#include <string.h>

#define ldo_c
#define LUA_CORE

#include "lua.h"

#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lparser.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
#include "lundump.h"
#include "lvm.h"
#include "lzio.h"




/*
** {======================================================
** Error-recovery functions
** =======================================================
*/


/* chain list of long jump buffers */
struct lua_longjmp {
  struct lua_longjmp *previous;
  luai_jmpbuf b;
  volatile int status;  /* error code */
};


void luaD_seterrorobj (lua_State *L, int errcode, StkId oldtop) {
  switch (errcode) {
    case LUA_ERRMEM: {
      setsvalue2s(L, oldtop, luaS_newliteral(L, MEMERRMSG));
      break;
    }
    case LUA_ERRERR: {
      setsvalue2s(L, oldtop, luaS_newliteral(L, "error in error handling"));
      break;
    }
    case LUA_ERRSYNTAX:
    case LUA_ERRRUN: {
      setobjs2s(L, oldtop, L->top - 1);  /* error message on current top */
      break;
    }
  }
  L->top = oldtop + 1;
}


static void restore_stack_limit (lua_State *L) {
  lua_assert(L->stack_last - L->stack == L->stacksize - EXTRA_STACK - 1);
  if (L->size_ci > LUAI_MAXCALLS) {  /* there was an overflow? */
    int inuse = cast_int(L->ci - L->base_ci);
    if (inuse + 1 < LUAI_MAXCALLS)  /* can `undo' overflow? */
      luaD_reallocCI(L, LUAI_MAXCALLS);
  }
}


static void resetstack (lua_State *L, int status) {
  L->ci = L->base_ci;
  L->base = L->ci->base;
  luaF_close(L, L->base);  /* close eventual pending closures */
  luaD_seterrorobj(L, status, L->base);
  L->nCcalls = L->baseCcalls;
  L->allowhook = 1;
  restore_stack_limit(L);
  L->errfunc = 0;
  L->errorJmp = NULL;
}


void luaD_throw (lua_State *L, int errcode) {
  if (L->errorJmp) {
    L->errorJmp->status = errcode;
    LUAI_THROW(L, L->errorJmp);
  }
  else {
    L->status = cast_byte(errcode);
    if (G(L)->panic) {
      resetstack(L, errcode);
      lua_unlock(L);
      G(L)->panic(L);
    }
    exit(EXIT_FAILURE);
  }
}


int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud) {
  struct lua_longjmp lj;
  lj.status = 0;
  lj.previous = L->errorJmp;  /* chain new error handler */
  L->errorJmp = &lj;
  LUAI_TRY(L, &lj,
    (*f)(L, ud);
  );
  L->errorJmp = lj.previous;  /* restore old error handler */
  return lj.status;
}

/* }====================================================== */


static void correctstack (lua_State *L, TValue *oldstack) {
  CallInfo *ci;
  GCObject *up;
  L->top = (L->top - oldstack) + L->stack;
  for (up = L->openupval; up != NULL; up = up->gch.next)
    gco2uv(up)->v = (gco2uv(up)->v - oldstack) + L->stack;
  for (ci = L->base_ci; ci <= L->ci; ci++) {
    ci->top = (ci->top - oldstack) + L->stack;
    ci->base = (ci->base - oldstack) + L->stack;
    ci->func = (ci->func - oldstack) + L->stack;
  }
  L->base = (L->base - oldstack) + L->stack;
}


void luaD_reallocstack (lua_State *L, int newsize) {
  TValue *oldstack = L->stack;
  int realsize = newsize + 1 + EXTRA_STACK;
  lua_assert(L->stack_last - L->stack == L->stacksize - EXTRA_STACK - 1);
  luaM_reallocvector(L, L->stack, L->stacksize, realsize, TValue);
  L->stacksize = realsize;
  L->stack_last = L->stack+newsize;
  correctstack(L, oldstack);
}


void luaD_reallocCI (lua_State *L, int newsize) {
  CallInfo *oldci = L->base_ci;
  luaM_reallocvector(L, L->base_ci, L->size_ci, newsize, CallInfo);
  L->size_ci = newsize;
  L->ci = (L->ci - oldci) + L->base_ci;
  L->end_ci = L->base_ci + L->size_ci - 1;
}


void luaD_growstack (lua_State *L, int n) {
  if (n <= L->stacksize)  /* double size is enough? */
    luaD_reallocstack(L, 2*L->stacksize);
  else
    luaD_reallocstack(L, L->stacksize + n);
}


static CallInfo *growCI (lua_State *L) {
  if (L->size_ci > LUAI_MAXCALLS)  /* overflow while handling overflow? */
    luaD_throw(L, LUA_ERRERR);
  else {
    luaD_reallocCI(L, 2*L->size_ci);
    if (L->size_ci > LUAI_MAXCALLS)
      luaG_runerror(L, "stack overflow");
  }
  return ++L->ci;
}


void luaD_callhook (lua_State *L, int event, int line) {
  lua_Hook hook = L->hook;
  if (hook && L->allowhook) {
    ptrdiff_t top = savestack(L, L->top);
    ptrdiff_t ci_top = savestack(L, L->ci->top);
    lua_Debug ar;
    ar.event = event;
    ar.currentline = line;
    if (event == LUA_HOOKTAILRET)
      ar.i_ci = 0;  /* tail call; no debug information about it */
    else
      ar.i_ci = cast_int(L->ci - L->base_ci);
    luaD_checkstack(L, LUA_MINSTACK);  /* ensure minimum stack size */
    L->ci->top = L->top + LUA_MINSTACK;
    lua_assert(L->ci->top <= L->stack_last);
    L->allowhook = 0;  /* cannot call hooks inside a hook */
    lua_unlock(L);
    (*hook)(L, &ar);
    lua_lock(L);
    lua_assert(!L->allowhook);
    L->allowhook = 1;
    L->ci->top = restorestack(L, ci_top);
    L->top = restorestack(L, top);
  }
}


static StkId adjust_varargs (lua_State *L, Proto *p, int actual) {
  int i;
  int nfixargs = p->numparams;
  Table *htab = NULL;
  StkId base, fixed;
  for (; actual < nfixargs; ++actual)
    setnilvalue(L->top++);
#if defined(LUA_COMPAT_VARARG)
  if (p->is_vararg & VARARG_NEEDSARG) { /* compat. with old-style vararg? */
    int nvar = actual - nfixargs;  /* number of extra arguments */
    lua_assert(p->is_vararg & VARARG_HASARG);
    luaC_checkGC(L);
    htab = luaH_new(L, nvar, 1);  /* create `arg' table */
    for (i=0; i<nvar; i++)  /* put extra arguments into `arg' table */
      setobj2n(L, luaH_setnum(L, htab, i+1), L->top - nvar + i);
    /* store counter in field `n' */
    setnvalue(luaH_setstr(L, htab, luaS_newliteral(L, "n")), cast_num(nvar));
  }
#endif
  /* move fixed parameters to final position */
  fixed = L->top - actual;  /* first fixed argument */
  base = L->top;  /* final position of first argument */
  for (i=0; i<nfixargs; i++) {
    setobjs2s(L, L->top++, fixed+i);
    setnilvalue(fixed+i);
  }
  /* add `arg' parameter */
  if (htab) {
    sethvalue(L, L->top++, htab);
    lua_assert(iswhite(obj2gco(htab)));
  }
  return base;
}


static StkId tryfuncTM (lua_State *L, StkId func) {
  const TValue *tm = luaT_gettmbyobj(L, func, TM_CALL);
  StkId p;
  ptrdiff_t funcr = savestack(L, func);
  if (!ttisfunction(tm))
    luaG_typeerror(L, func, "call");
  /* Open a hole inside the stack at `func' */
  for (p = L->top; p > func; p--) setobjs2s(L, p, p-1);
  incr_top(L);
  func = restorestack(L, funcr);  /* previous call may change stack */
  setobj2s(L, func, tm);  /* tag method is the new function to be called */
  return func;
}



#define inc_ci(L) \
  ((L->ci == L->end_ci) ? growCI(L) : \
   (condhardstacktests(luaD_reallocCI(L, L->size_ci)), ++L->ci))


int luaD_precall (lua_State *L, StkId func, int nresults) {
  LClosure *cl;
  ptrdiff_t funcr;
  if (!ttisfunction(func)) /* `func' is not a function? */
    func = tryfuncTM(L, func);  /* check the `function' tag method */
  funcr = savestack(L, func);
  cl = &clvalue(func)->l;
  L->ci->savedpc = L->savedpc;
  if (!cl->isC) {  /* Lua function? prepare its call */
    CallInfo *ci;
    StkId st, base;
    Proto *p = cl->p;
    luaD_checkstack(L, p->maxstacksize);
    func = restorestack(L, funcr);
    if (!p->is_vararg) {  /* no varargs? */
      base = func + 1;
      if (L->top > base + p->numparams)
        L->top = base + p->numparams;
    }
    else {  /* vararg function */
      int nargs = cast_int(L->top - func) - 1;
      base = adjust_varargs(L, p, nargs);
      func = restorestack(L, funcr);  /* previous call may change the stack */
    }
    ci = inc_ci(L);  /* now `enter' new function */
    ci->func = func;
    L->base = ci->base = base;
    ci->top = L->base + p->maxstacksize;
    lua_assert(ci->top <= L->stack_last);
    L->savedpc = p->code;  /* starting point */
    ci->tailcalls = 0;
    ci->nresults = nresults;
    for (st = L->top; st < ci->top; st++)
      setnilvalue(st);
    L->top = ci->top;
    if (L->hookmask & LUA_MASKCALL) {
      L->savedpc++;  /* hooks assume 'pc' is already incremented */
      luaD_callhook(L, LUA_HOOKCALL, -1);
      L->savedpc--;  /* correct 'pc' */
    }
    return PCRLUA;
  }
  else {  /* if is a C function, call it */
    CallInfo *ci;
    int n;
    luaD_checkstack(L, LUA_MINSTACK);  /* ensure minimum stack size */
    ci = inc_ci(L);  /* now `enter' new function */
    ci->func = restorestack(L, funcr);
    L->base = ci->base = ci->func + 1;
    ci->top = L->top + LUA_MINSTACK;
    lua_assert(ci->top <= L->stack_last);
    ci->nresults = nresults;
    if (L->hookmask & LUA_MASKCALL)
      luaD_callhook(L, LUA_HOOKCALL, -1);
    lua_unlock(L);
    n = (*curr_func(L)->c.f)(L);  /* do the actual call */
    lua_lock(L);
    if (n < 0)  /* yielding? */
      return PCRYIELD;
    else {
      luaD_poscall(L, L->top - n);
      return PCRC;
    }
  }
}


static StkId callrethooks (lua_State *L, StkId firstResult) {
  ptrdiff_t fr = savestack(L, firstResult);  /* next call may change stack */
  luaD_callhook(L, LUA_HOOKRET, -1);
  if (f_isLua(L->ci)) {  /* Lua function? */
    while ((L->hookmask & LUA_MASKRET) && L->ci->tailcalls--) /* tail calls */
      luaD_callhook(L, LUA_HOOKTAILRET, -1);
  }
  return restorestack(L, fr);
}


int luaD_poscall (lua_State *L, StkId firstResult) {
  StkId res;
  int wanted, i;
  CallInfo *ci;
  if (L->hookmask & LUA_MASKRET)
    firstResult = callrethooks(L, firstResult);
  ci = L->ci--;
  res = ci->func;  /* res == final position of 1st result */
  wanted = ci->nresults;
  L->base = (ci - 1)->base;  /* restore base */
  L->savedpc = (ci - 1)->savedpc;  /* restore savedpc */
  /* move results to correct place */
  for (i = wanted; i != 0 && firstResult < L->top; i--)
    setobjs2s(L, res++, firstResult++);
  while (i-- > 0)
    setnilvalue(res++);
  L->top = res;
  return (wanted - LUA_MULTRET);  /* 0 iff wanted == LUA_MULTRET */
}


/*
** Call a function (C or Lua). The function to be called is at *func.
** The arguments are on the stack, right after the function.
** When returns, all the results are on the stack, starting at the original
** function position.
*/
void luaD_call (lua_State *L, StkId func, int nResults) {
  if (++L->nCcalls >= LUAI_MAXCCALLS) {
    if (L->nCcalls == LUAI_MAXCCALLS)
      luaG_runerror(L, "C stack overflow");
    else if (L->nCcalls >= (LUAI_MAXCCALLS + (LUAI_MAXCCALLS>>3)))
      luaD_throw(L, LUA_ERRERR);  /* error while handing stack error */
  }
  if (luaD_precall(L, func, nResults) == PCRLUA)  /* is a Lua function? */
    luaV_execute(L, 1);  /* call it */
  L->nCcalls--;
  luaC_checkGC(L);
}


static void resume (lua_State *L, void *ud) {
  StkId firstArg = cast(StkId, ud);
  CallInfo *ci = L->ci;
  if (L->status == 0) {  /* start coroutine? */
    lua_assert(ci == L->base_ci && firstArg > L->base);
    if (luaD_precall(L, firstArg - 1, LUA_MULTRET) != PCRLUA)
      return;
  }
  else {  /* resuming from previous yield */
    lua_assert(L->status == LUA_YIELD);
    L->status = 0;
    if (!f_isLua(ci)) {  /* `common' yield? */
      /* finish interrupted execution of `OP_CALL' */
      lua_assert(GET_OPCODE(*((ci-1)->savedpc - 1)) == OP_CALL ||
                 GET_OPCODE(*((ci-1)->savedpc - 1)) == OP_TAILCALL);
      if (luaD_poscall(L, firstArg))  /* complete it... */
        L->top = L->ci->top;  /* and correct top if not multiple results */
    }
    else  /* yielded inside a hook: just continue its execution */
      L->base = L->ci->base;
  }
  luaV_execute(L, cast_int(L->ci - L->base_ci));
}


static int resume_error (lua_State *L, const char *msg) {
  L->top = L->ci->base;
  setsvalue2s(L, L->top, luaS_new(L, msg));
  incr_top(L);
  lua_unlock(L);
  return LUA_ERRRUN;
}


LUA_API int lua_resume (lua_State *L, int nargs) {
  int status;
  lua_lock(L);
  if (L->status != LUA_YIELD && (L->status != 0 || L->ci != L->base_ci))
      return resume_error(L, "cannot resume non-suspended coroutine");
  if (L->nCcalls >= LUAI_MAXCCALLS)
    return resume_error(L, "C stack overflow");
  luai_userstateresume(L, nargs);
  lua_assert(L->errfunc == 0);
  L->baseCcalls = ++L->nCcalls;
  status = luaD_rawrunprotected(L, resume, L->top - nargs);
  if (status != 0) {  /* error? */
    L->status = cast_byte(status);  /* mark thread as `dead' */
    luaD_seterrorobj(L, status, L->top);
    L->ci->top = L->top;
  }
  else {
    lua_assert(L->nCcalls == L->baseCcalls);
    status = L->status;
  }
  --L->nCcalls;
  lua_unlock(L);
  return status;
}


LUA_API int lua_yield (lua_State *L, int nresults) {
  luai_userstateyield(L, nresults);
  lua_lock(L);
  if (L->nCcalls > L->baseCcalls)
    luaG_runerror(L, "attempt to yield across metamethod/C-call boundary");
  L->base = L->top - nresults;  /* protect stack slots below */
  L->status = LUA_YIELD;
  lua_unlock(L);
  return -1;
}


int luaD_pcall (lua_State *L, Pfunc func, void *u,
                ptrdiff_t old_top, ptrdiff_t ef) {
  int status;
  unsigned short oldnCcalls = L->nCcalls;
  ptrdiff_t old_ci = saveci(L, L->ci);
  lu_byte old_allowhooks = L->allowhook;
  ptrdiff_t old_errfunc = L->errfunc;
  L->errfunc = ef;
  status = luaD_rawrunprotected(L, func, u);
  if (status != 0) {  /* an error occurred? */
    StkId oldtop = restorestack(L, old_top);
    luaF_close(L, oldtop);  /* close eventual pending closures */
    luaD_seterrorobj(L, status, oldtop);
    L->nCcalls = oldnCcalls;
    L->ci = restoreci(L, old_ci);
    L->base = L->ci->base;
    L->savedpc = L->ci->savedpc;
    L->allowhook = old_allowhooks;
    restore_stack_limit(L);
  }
  L->errfunc = old_errfunc;
  return status;
}



/*
** Execute a protected parser.
*/
struct SParser {  /* data to `f_parser' */
  ZIO *z;
  Mbuffer buff;  /* buffer to be used by the scanner */
  const char *name;
};

static void f_parser (lua_State *L, void *ud) {
  int i;
  Proto *tf;
  Closure *cl;
  struct SParser *p = cast(struct SParser *, ud);
  int c = luaZ_lookahead(p->z);
  luaC_checkGC(L);
  tf = ((c == LUA_SIGNATURE[0]) ? luaU_undump : luaY_parser)(L, p->z,
                                                             &p->buff, p->name);
  cl = luaF_newLclosure(L, tf->nups, hvalue(gt(L)));
  cl->l.p = tf;
  for (i = 0; i < tf->nups; i++)  /* initialize eventual upvalues */
    cl->l.upvals[i] = luaF_newupval(L);
  setclvalue(L, L->top, cl);
  incr_top(L);
}


int luaD_protectedparser (lua_State *L, ZIO *z, const char *name) {
  struct SParser p;
  int status;
  p.z = z; p.name = name;
  luaZ_initbuffer(L, &p.buff);
  status = luaD_pcall(L, f_parser, &p, savestack(L, L->top), L->errfunc);
  luaZ_freebuffer(L, &p.buff);
  return status;
}