Fix inconsistencies in guest nick name generation
When the setting net/nick is empty, HW generates a guest name. But there were several problems:
- Team name did not match guest name
- Random guest number was re-rolled multiple times, causing inconsistencies
- Guest number was often too large (now capped at 99999)
HedgewarsScriptLoad("/Scripts/Locale.lua")
function awardAchievement(name, statMessage, capgrp)
local achievementString = string.format(loc("Achievement gotten: %s"), name)
if capgrp == nil then
capgrp = capgrpMessage2
end
if capgrp ~= false then
AddCaption(achievementString, 0xFFBA00FF, capgrp)
end
if not statMessage then
statMessage = achievementString
end
SendStat(siCustomAchievement, statMessage)
end