share/hedgewars/Data/Scripts/Locale.lua
author Wuzzy <Wuzzy2@mail.ru>
Tue, 02 Apr 2019 01:03:39 +0200
changeset 14740 7b2bd37d7503
parent 13726 247d1bcf3c5e
permissions -rw-r--r--
Fix inconsistencies in guest nick name generation When the setting net/nick is empty, HW generates a guest name. But there were several problems: - Team name did not match guest name - Random guest number was re-rolled multiple times, causing inconsistencies - Guest number was often too large (now capped at 99999)

-- Library for localizing strings in lua scripts

if LOCALE ~= "en" then
    HedgewarsScriptLoad("Locale/" .. tostring(LOCALE) .. ".lua", false)
end

function loc(text)
    if locale ~= nil and locale[text] ~= nil then return locale[text]
    else return text
    end
end

function loc_noop(text)
    return text
end