Send server's name in udp packet. Fixes
issue #25
{-# LANGUAGE OverloadedStrings #-}
module HWProtoLobbyState where
import qualified Data.Map as Map
import qualified Data.Foldable as Foldable
import Data.Maybe
import Data.List
import Control.Monad.Reader
--------------------------------------
import CoreTypes
import Actions
import Utils
import HandlerUtils
import RoomsAndClients
answerAllTeams :: ClientInfo -> [TeamInfo] -> [Action]
answerAllTeams cl = concatMap toAnswer
where
clChan = sendChan cl
toAnswer team =
[AnswerClients [clChan] $ teamToNet team,
AnswerClients [clChan] ["TEAM_COLOR", teamname team, teamcolor team],
AnswerClients [clChan] ["HH_NUM", teamname team, showB $ hhnum team]]
handleCmd_lobby :: CmdHandler
handleCmd_lobby ["LIST"] = do
(ci, irnc) <- ask
let cl = irnc `client` ci
rooms <- allRoomInfos
let roomsInfoList = concatMap (roomInfo irnc) . filter (\r -> (roomProto r == clientProto cl) && not (isRestrictedJoins r))
return [AnswerClients [sendChan cl] ("ROOMS" : roomsInfoList rooms)]
where
roomInfo irnc r = [
showB $ gameinprogress r,
name r,
showB $ playersIn r,
showB $ length $ teams r,
nick $ irnc `client` masterID r,
Map.findWithDefault "+rnd+" "MAP" (mapParams r),
head (Map.findWithDefault ["Default"] "SCHEME" (params r)),
head (Map.findWithDefault ["Default"] "AMMO" (params r))
]
handleCmd_lobby ["CHAT", msg] = do
n <- clientNick
s <- roomOthersChans
return [AnswerClients s ["CHAT", n, msg]]
handleCmd_lobby ["CREATE_ROOM", rName, roomPassword]
| illegalName rName = return [Warning "Illegal room name"]
| otherwise = do
rs <- allRoomInfos
cl <- thisClient
return $ if isJust $ find (\r -> rName == name r) rs then
[Warning "Room exists"]
else
[
AddRoom rName roomPassword,
AnswerClients [sendChan cl] ["CLIENT_FLAGS", "-r", nick cl]
]
handleCmd_lobby ["CREATE_ROOM", rName] =
handleCmd_lobby ["CREATE_ROOM", rName, ""]
handleCmd_lobby ["JOIN_ROOM", roomName, roomPassword] = do
(_, irnc) <- ask
let ris = allRooms irnc
cl <- thisClient
let maybeRI = find (\ri -> roomName == name (irnc `room` ri)) ris
let jRI = fromJust maybeRI
let jRoom = irnc `room` jRI
let jRoomClients = map (client irnc) $ roomClients irnc jRI
let nicks = map nick jRoomClients
let chans = map sendChan (cl : jRoomClients)
return $
if isNothing maybeRI then
[Warning "No such rooms"]
else if isRestrictedJoins jRoom then
[Warning "Joining restricted"]
else if roomPassword /= password jRoom then
[Warning "Wrong password"]
else
[
MoveToRoom jRI,
AnswerClients [sendChan cl] $ "JOINED" : nicks,
AnswerClients chans ["CLIENT_FLAGS", "-r", nick cl]
]
++ map (readynessMessage cl) jRoomClients
++ answerFullConfig cl (mapParams jRoom) (params jRoom)
++ answerTeams cl jRoom
++ watchRound cl jRoom
where
readynessMessage cl c = AnswerClients [sendChan cl] $
if clientProto cl < 38 then
[if isReady c then "READY" else "NOT_READY", nick c]
else
["CLIENT_FLAGS", if isReady c then "+r" else "-r", nick c]
toAnswer cl (paramName, paramStrs) = AnswerClients [sendChan cl] $ "CFG" : paramName : paramStrs
answerFullConfig cl mpr pr
| clientProto cl < 38 = map (toAnswer cl) $
(reverse . map (\(a, b) -> (a, [b])) $ Map.toList mpr)
++ (("SCHEME", pr Map.! "SCHEME")
: (filter (\(p, _) -> p /= "SCHEME") $ Map.toList pr))
| otherwise = map (toAnswer cl) $
("FULLMAPCONFIG", Map.elems mpr)
: ("SCHEME", pr Map.! "SCHEME")
: (filter (\(p, _) -> p /= "SCHEME") $ Map.toList pr)
answerTeams cl jRoom = let f = if gameinprogress jRoom then teamsAtStart else teams in answerAllTeams cl $ f jRoom
watchRound cl jRoom = if not $ gameinprogress jRoom then
[]
else
[AnswerClients [sendChan cl] ["RUN_GAME"],
AnswerClients [sendChan cl] $ "EM" : toEngineMsg "e$spectate 1" : Foldable.toList (roundMsgs jRoom)]
handleCmd_lobby ["JOIN_ROOM", roomName] =
handleCmd_lobby ["JOIN_ROOM", roomName, ""]
handleCmd_lobby ["FOLLOW", asknick] = do
(_, rnc) <- ask
ci <- clientByNick asknick
let ri = clientRoom rnc $ fromJust ci
let clRoom = room rnc ri
if isNothing ci || ri == lobbyId then
return []
else
handleCmd_lobby ["JOIN_ROOM", name clRoom]
---------------------------
-- Administrator's stuff --
handleCmd_lobby ["KICK", kickNick] = do
(ci, _) <- ask
cl <- thisClient
kickId <- clientByNick kickNick
return [KickClient $ fromJust kickId | isAdministrator cl && isJust kickId && fromJust kickId /= ci]
handleCmd_lobby ["BAN", banNick, reason] = do
(ci, _) <- ask
cl <- thisClient
banId <- clientByNick banNick
return [BanClient 60 reason (fromJust banId) | isAdministrator cl && isJust banId && fromJust banId /= ci]
handleCmd_lobby ["SET_SERVER_VAR", "MOTD_NEW", newMessage] = do
cl <- thisClient
return [ModifyServerInfo (\si -> si{serverMessage = newMessage}) | isAdministrator cl]
handleCmd_lobby ["SET_SERVER_VAR", "MOTD_OLD", newMessage] = do
cl <- thisClient
return [ModifyServerInfo (\si -> si{serverMessageForOldVersions = newMessage}) | isAdministrator cl]
handleCmd_lobby ["SET_SERVER_VAR", "LATEST_PROTO", protoNum] = do
cl <- thisClient
return [ModifyServerInfo (\si -> si{latestReleaseVersion = readNum}) | isAdministrator cl && readNum > 0]
where
readNum = readInt_ protoNum
handleCmd_lobby ["GET_SERVER_VAR"] = do
cl <- thisClient
return [SendServerVars | isAdministrator cl]
handleCmd_lobby ["CLEAR_ACCOUNTS_CACHE"] = do
cl <- thisClient
return [ClearAccountsCache | isAdministrator cl]
handleCmd_lobby ["RESTART_SERVER", restartType] = do
cl <- thisClient
return [RestartServer f | let f = restartType == "FORCE", isAdministrator cl]
handleCmd_lobby _ = return [ProtocolError "Incorrect command (state: in lobby)"]