Lua API:
onSpritePlacement(spriteId, centerX, centerY)
onGirderPlacement(frameIdx, centerX, centerY)
onRubberPlacement(frameIdx, centerX, centerY)
#ifndef _CHECK_CHECK_H_
#define _CHECK_CHECK_H_
Suite *system_suite();
Suite *misc_suite();
Suite *sysutils_suite();
Suite *fileio_suite();
#endif