gameServer/Consts.hs
author unc0rr
Sat, 14 Dec 2013 21:16:20 +0400
branchsdl2transition
changeset 9711 7d0329f37181
parent 6737 ce5fbd98370f
child 9702 27006953d901
permissions -rw-r--r--
To prevent that weird crash, you need to initialize SDL before Qt

{-# LANGUAGE OverloadedStrings #-}
module Consts where

import qualified Data.ByteString.Char8 as B

serverVersion :: B.ByteString
serverVersion = "1"