misc/dmgBackground.png
author sheepluva
Thu, 11 Dec 2014 01:24:27 +0100
changeset 10650 7f23971bd9db
parent 9347 5b582d49358c
child 13552 54b9fd6f4e84
permissions -rw-r--r--
fix some old code that assumes that a bullet under water is always outside land array - which is wrong (e.g. during sudden-death in previous releases, also weSea now) also removed usage of Gear^.Damage after "if Gear^.Damage > 0 then Gear^.Damage:= 0;"

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