cmake_modules/FindSparkle.cmake
author nemo
Tue, 06 Nov 2012 08:38:37 -0500
changeset 7980 7f8df51553a7
parent 7933 223b3a195474
child 8657 3a957233f459
permissions -rw-r--r--
Remove duplicate files from voices (add a fallback check in uSound). Add JustYouWait as an alternate to IllGetYou. Note that IllGetYou being called every turn seems awkward. IMO they probably should be reserved for significant enemy action. Maybe played by team of heavily damaged or killed hog.

### Hedgewars

# - Try to find the Sparkle framework
# Once done this will define
#
#  SPARKLE_FOUND - system has Sparkle
#  SPARKLE_INCLUDE_DIR - the Sparkle include directory
#  SPARKLE_LIBRARY - The library needed to use Sparkle
# Copyright (c) 2009, Vittorio Giovara, <vittorio.giovara@gmail.com>
#
# Redistribution and use is allowed according to the terms of a Creative Commons license.
# For details see http://creativecommons.org/licenses/by-sa/3.0/
# original version of this module was derived from Richard Laerkaeng, <richard@goteborg.utfors.se>


include (CheckLibraryExists)
find_path(SPARKLE_INCLUDE_DIR Sparkle.h)
find_library(SPARKLE_LIBRARY NAMES Sparkle)

if (SPARKLE_INCLUDE_DIR AND SPARKLE_LIBRARY)
   set(SPARKLE_FOUND TRUE)
else ()
   set(SPARKLE_FOUND FALSE)
endif ()

if (SPARKLE_FOUND)
   if (NOT SPARKLE_FIND_QUIETLY)
      message(STATUS "Found Sparkle: ${SPARKLE_LIBRARY}")
   endif ()
else ()
   if (SPARKLE_FIND_REQUIRED)
      message(FATAL_ERROR "Could NOT find Sparkle framework")
   else ()
      if (NOT SPARKLE_FIND_QUIETLY)
         message(STATUS "Could NOT find Sparkle framework, autoupdate feature will be disabled")
      endif()
   endif ()
endif ()