Workaround for
bug #144. This workaround had occurred to me a while ago, but wasn't sure if placing them unfairly was better than not placing them at all. Argument for not placing at all is people should probably abort the game when they notice it. Argument for placing unfairly is people can still abort, and if we really wanted them to abort, we should probably just have halted launch if all hogs failed to spawn. This way at least play can continue.
{-# LANGUAGE OverloadedStrings #-}
module HWProtoCore where
import Control.Monad.Reader
import Data.Maybe
import qualified Data.ByteString.Char8 as B
--------------------------------------
import CoreTypes
import Actions
import HWProtoNEState
import HWProtoLobbyState
import HWProtoInRoomState
import HandlerUtils
import RoomsAndClients
import Utils
handleCmd, handleCmd_loggedin :: CmdHandler
handleCmd ["PING"] = answerClient ["PONG"]
handleCmd ("QUIT" : xs) = return [ByeClient msg]
where
msg = if not $ null xs then head xs else "bye"
handleCmd ["PONG"] = do
cl <- thisClient
if pingsQueue cl == 0 then
return [ProtocolError "Protocol violation"]
else
return [ModifyClient (\c -> c{pingsQueue = pingsQueue c - 1})]
handleCmd cmd = do
(ci, irnc) <- ask
if logonPassed (irnc `client` ci) then
handleCmd_loggedin cmd
else
handleCmd_NotEntered cmd
handleCmd_loggedin ["INFO", asknick] = do
(_, rnc) <- ask
maybeClientId <- clientByNick asknick
isAdminAsking <- liftM isAdministrator thisClient
let noSuchClient = isNothing maybeClientId
let clientId = fromJust maybeClientId
let cl = rnc `client` fromJust maybeClientId
let roomId = clientRoom rnc clientId
let clRoom = room rnc roomId
let roomMasterSign = if isMaster cl then "@" else ""
let adminSign = if isAdministrator cl then "@" else ""
let roomInfo = if roomId /= lobbyId then B.concat [roomMasterSign, "room ", name clRoom] else adminSign `B.append` "lobby"
let roomStatus = if isJust $ gameInfo clRoom then
if teamsInGame cl > 0 then "(playing)" else "(spectating)"
else
""
let hostStr = if isAdminAsking then host cl else cutHost $ host cl
if noSuchClient then
return []
else
answerClient [
"INFO",
nick cl,
B.concat ["[", hostStr, "]"],
protoNumber2ver $ clientProto cl,
B.concat ["[", roomInfo, "]", roomStatus]
]
handleCmd_loggedin cmd = do
(ci, rnc) <- ask
if clientRoom rnc ci == lobbyId then
handleCmd_lobby cmd
else
handleCmd_inRoom cmd