Randomized teams now can have any random hats (not just from types.ini)
The predefined hat sets still work, however. There are now 3 types of hat selections:
1) Use hats from types.ini
2) Randomly select one hat for all hedgehogs
3) Randomly select hat for each hedgehog (rare)
set(CMAKE_Pascal_COMPILER "@CMAKE_Pascal_COMPILER@")
set(CMAKE_Pascal_COMPILER_ARG1 "@CMAKE_Pascal_COMPILER_ARG1@")
set(CMAKE_Pascal_COMPILER_LOADED 1)
set(CMAKE_Pascal_COMPILER_VERSION "@CMAKE_Pascal_COMPILER_VERSION@")
set(CMAKE_Pascal_COMPILER_ENV_VAR "FPC")
set(CMAKE_Pascal_SOURCE_FILE_EXTENSIONS "pas" "pp")
set(CMAKE_Pascal_IGNORE_EXTENSIONS ppu;PPU;h;H;o;O;obj;OBJ;def;DEF;rc;RC)
set(CMAKE_Pascal_LINKER_PREFERENCE Prefered)
set(CMAKE_Pascal_OUTPUT_EXTENSION_REPLACE 1)
set(CMAKE_Pascal_OUTPUT_EXTENSION ".o")