gameServer/hedgewars-server.cabal
author nemo
Sun, 14 Aug 2011 23:52:45 -0400
changeset 5569 8313952b2811
parent 5086 df5bd3c32e19
child 6191 190a8e5d9956
permissions -rw-r--r--
suggestion of mikade's - delete old mines if the collision array shows signs of filling up. This is kind of an edge case, esp now that array is up to 1024, but should prevent (easiest) way to crash by collision array overflow (endless mines/minestrikes).

Name:                hedgewars-server
Version:             0.1
Synopsis:            hedgewars server
Description:         hedgewars server
Homepage:            http://www.hedgewars.org/
License:             GPL-2
Author:              unC0Rr
Maintainer:          unC0Rr@hedgewars.org
Category:            Game
Build-type:          Simple
Cabal-version:       >=1.2


Executable hedgewars-server
  main-is: hedgewars-server.hs

  Build-depends:
    base >= 4.3,
    unix,
    containers,
    array,
    bytestring,
    bytestring-show,
    network >= 2.3,
    time,
    mtl >= 2,
    dataenc,
    hslogger,
    process,
    deepseq

  ghc-options: -O2