gameServer/hedgewars-server.cabal
author sheepluva
Thu, 16 Jan 2014 19:50:18 +0100
changeset 9994 8455993a7a1b
parent 9065 236710128077
child 9127 e350500c4edb
permissions -rw-r--r--
* allow telling cmake where to find required fonts in system when user supplies the paths, as suggested by unC0Rr, e.g. -DFONTS_DIRS='/usr/share/fonts/truetype/wqy;/usr/share/fonts/truetype/dejavu' * the build system will use the paths to lookup fonts and install those not found * the engine will load the paths into physfs (mountpoint /Fonts) to make the fonts available at runtime * overriding fonts in packages should be possible again now

Name:                hedgewars-server
Version:             0.1
Synopsis:            hedgewars server
Description:         hedgewars server
Homepage:            http://www.hedgewars.org/
License:             GPL-2
Author:              unC0Rr
Maintainer:          unC0Rr@hedgewars.org
Category:            Game
Build-type:          Simple
Cabal-version:       >=1.2


Executable hedgewars-server
  main-is: hedgewars-server.hs

  Build-depends:
    base >= 4.3,
    unix,
    containers,
    vector,
    bytestring,
    bytestring-show,
    network >= 2.3,
    random,
    time,
    mtl >= 2,
    dataenc,
    hslogger,
    process,
    deepseq,
    utf8-string

  ghc-options: -O2