QTfrontend/SparkleAutoUpdater.h
author nemo
Sun, 03 Jun 2012 18:52:22 -0400
changeset 7170 84ac6c6d2d8e
parent 2948 3f21a9dc93d0
child 7933 223b3a195474
permissions -rw-r--r--
Only create textures for non-empty LandPixel chunks. This should save a fair amount of memory, especially on smaller maps, and eliminate a number of draws

/*
 * Copyright (C) 2008 Remko Troncon
 */

#ifndef SPARKLEAUTOUPDATER_H
#define SPARKLEAUTOUPDATER_H

#include <QString>

#include "AutoUpdater.h"

class SparkleAutoUpdater : public AutoUpdater
{
    public:
        SparkleAutoUpdater(const QString& url);
        ~SparkleAutoUpdater();

        void checkForUpdates();

    private:
        class Private;
        Private* d;
};

#endif