author | nemo |
Sun, 03 Jun 2012 18:52:22 -0400 | |
changeset 7170 | 84ac6c6d2d8e |
parent 6952 | 7f70f37bbf08 |
child 8475 | f605bc59c603 |
permissions | -rw-r--r-- |
/* * Hedgewars, a free turn based strategy game * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA */ /** * @file * @brief ThemeModel class definition */ #ifndef HEDGEWARS_THEMEMODEL_H #define HEDGEWARS_THEMEMODEL_H #include <QAbstractListModel> #include <QStringList> #include <QMap> #include <QIcon> #include "DataManager.h" /** * @brief A model listing available themes */ class ThemeModel : public QAbstractListModel { Q_OBJECT public: explicit ThemeModel(QObject *parent = 0); int rowCount(const QModelIndex &parent = QModelIndex()) const; QVariant data(const QModelIndex &index, int role) const; public slots: /// reloads the themes from the DataManager void loadThemes(); private: QList<QMap<int, QVariant> > m_data; }; #endif // HEDGEWARS_THEMEMODEL_H