QTfrontend/drawmapwidget.cpp
author nemo
Wed, 29 Dec 2010 16:21:30 -0500
changeset 4780 8571151411b3
parent 4586 4ba4f021070f
child 4976 088d40d8aba2
permissions -rw-r--r--
add a couple of variables to speed up UID lookups. Based on the assumption new visual gears and gears will tend to be at the end of the list. Set them on successful lookup or script gear creation, clear on delete. Oh also pick up a couple of TrevInc's translation changes

#include <QFile>
#include <QMessageBox>

#include "drawmapwidget.h"

DrawMapWidget::DrawMapWidget(QWidget *parent) :
    QWidget(parent),
    ui(new Ui::DrawMapWidget)
{
    ui->setupUi(this);

    m_scene = 0;
}

DrawMapWidget::~DrawMapWidget()
{
    delete ui;
}

void DrawMapWidget::changeEvent(QEvent *e)
{
    QWidget::changeEvent(e);
    switch (e->type()) {
    case QEvent::LanguageChange:
        ui->retranslateUi(this);
        break;
    default:
        break;
    }
}

void DrawMapWidget::setScene(DrawMapScene * scene)
{
    ui->graphicsView->setScene(scene);
    m_scene = scene;
}

void DrawMapWidget::resizeEvent(QResizeEvent * event)
{
    Q_UNUSED(event);

    if(ui->graphicsView && ui->graphicsView->scene())
        ui->graphicsView->fitInView(ui->graphicsView->scene()->sceneRect(), Qt::KeepAspectRatio);
}

void DrawMapWidget::showEvent(QShowEvent * event)
{
    Q_UNUSED(event);

    resizeEvent(0);
}

void DrawMapWidget::undo()
{
    if(m_scene) m_scene->undo();
}

void DrawMapWidget::clear()
{
    if(m_scene) m_scene->clearMap();
}

void DrawMapWidget::save(const QString & fileName)
{
    if(m_scene)
    {
        QFile file(fileName);

        if(!file.open(QIODevice::WriteOnly))
            QMessageBox::warning(this, tr("File error"), tr("Cannot open file '%1' for writing").arg(fileName));
        else
            file.write(qCompress(m_scene->encode()).toBase64());
    }
}

void DrawMapWidget::load(const QString & fileName)
{
    if(m_scene)
    {
        QFile f(fileName);

        if(!f.open(QIODevice::ReadOnly))
            QMessageBox::warning(this, tr("File error"), tr("Cannot read file '%1'").arg(fileName));
        else
            m_scene->decode(qUncompress(QByteArray::fromBase64(f.readAll())));
    }
}