QTfrontend/gameuiconfig.h
author nemo
Wed, 29 Dec 2010 16:21:30 -0500
changeset 4780 8571151411b3
parent 3708 64e059b6f9c5
child 4004 b1c2c2f6fc5e
permissions -rw-r--r--
add a couple of variables to speed up UID lookups. Based on the assumption new visual gears and gears will tend to be at the end of the list. Set them on successful lookup or script gear creation, clear on delete. Oh also pick up a couple of TrevInc's translation changes

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2006-2010 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 */

#ifndef GAMECONFIG_H
#define GAMECONFIG_H

#include <QSettings>
#include <QStringList>
#include <QRect>

class HWForm;
class QSettings;

class GameUIConfig : public QSettings
{
    Q_OBJECT

public:
    GameUIConfig(HWForm * FormWidgets, const QString & fileName);
    QStringList GetTeamsList();
    QRect vid_Resolution();
    bool vid_Fullscreen();
    quint32 translateQuality();
    bool isSoundEnabled();
    bool isFrontendSoundEnabled();
    QString language();
    bool isMusicEnabled();
    bool isFrontendMusicEnabled();
    bool isShowFPSEnabled();
    bool isAltDamageEnabled();
    bool appendDateTimeToRecordName();
    quint8 volume();
    quint8 timerInterval();
    quint8 bitDepth();
    QString netNick();
    bool isReducedQuality() const;
    bool isFrontendEffects() const;
    bool isFrontendFullscreen() const;
    void resizeToConfigValues();

#ifdef __APPLE__
#ifdef SPARKLE_ENABLED
    bool isAutoUpdateEnabled();
#endif
#endif

 signals:
    void frontendFullscreen(bool value);

public slots:
    void SaveOptions();

private:
    HWForm * Form;
    quint8 depth;
};

#endif