QTfrontend/ui/widget/frameTeam.h
author dag10 <gottlieb.drew@gmail.com>
Wed, 16 Jan 2013 18:34:43 -0500
changeset 8393 85bd6c7b2641
parent 7130 fcab1fd02bc6
child 9080 9b42757d7e71
permissions -rw-r--r--
Can now change theme for static and mission maps. Fixed mission map descriptions that had commas which broke them. Now, you must escape commas in map descriptions. Made bgwidget repaint on animation tick to avoid buffer-not-clearing issue with widgets that change overtop the background leaving a ghost image of the widget's previous state. Generated map is now the default map in the mapconfig widget.

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2006-2007 Igor Ulyanov <iulyanov@gmail.com>
 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 */

#ifndef _FRAME_TEAM_INCLUDED
#define _FRAME_TEAM_INCLUDED

#include <QFrame>
#include <QList>
#include <QColor>

#include "teamselect.h"

class FrameTeams : public QFrame
{
        Q_OBJECT

        friend class CHedgehogerWidget;
        friend class TeamShowWidget;

    public:
        FrameTeams(QWidget* parent=0);
        QWidget* getTeamWidget(HWTeam team);
        bool isFullTeams() const;
        void resetColors();
        void resetTeams();
        void setHHNum(const HWTeam& team);
        void setTeamColor(const HWTeam& team);
        void setInteractivity(bool interactive);
        int getNextColor();
        QSize sizeHint() const;

    signals:
        void teamColorChanged(const HWTeam&);

    public slots:
        void addTeam(HWTeam team, bool willPlay);
        void removeTeam(HWTeam team);

    private:
        const int maxHedgehogsPerGame;
        int overallHedgehogs;
        int currentColor;

        void emitTeamColorChanged(const HWTeam& team);

        QVBoxLayout mainLayout;
        typedef QMap<HWTeam, QWidget*> tmapTeamToWidget;
        tmapTeamToWidget teamToWidget;
        bool nonInteractive;
};

#endif // _FRAME_TAM_INCLUDED