QTfrontend/SparkleAutoUpdater.mm
author smxx
Wed, 10 Feb 2010 00:55:40 +0000
changeset 2786 85f6425a4d74
parent 2261 57e99c908e7c
child 5095 15dd764b728c
permissions -rw-r--r--
Engine: * Added LUA scripting support for trainings (and maybe soon) scenarios/missions * Converted Shotgun and Bazooka Training to LUA * New dependency: LUA 5.1 * New Mission Objectives window * Extended default keybinds for non-iPhone builds * NOTE: Script function names etc. might change soon so don't work too hard on your own missions (for now)! This is experimental! Frontend: * Added support for new training maps/LUA scripts

/*
 * Copyright (C) 2008 Remko Troncon
 */

#include "SparkleAutoUpdater.h"

#include <Cocoa/Cocoa.h>
#include <Sparkle/Sparkle.h>

class SparkleAutoUpdater::Private
{
	public:
		SUUpdater* updater;
};

SparkleAutoUpdater::SparkleAutoUpdater(const QString& aUrl)
{
	d = new Private;

	d->updater = [SUUpdater sharedUpdater];
	[d->updater retain];

	NSURL* url = [NSURL URLWithString:
			[NSString stringWithUTF8String: aUrl.toUtf8().data()]];
	[d->updater setFeedURL: url];
}

SparkleAutoUpdater::~SparkleAutoUpdater()
{
	[d->updater release];
	delete d;
}

void SparkleAutoUpdater::checkForUpdates()
{
	[d->updater checkForUpdatesInBackground];
}