Engine:
* Added LUA scripting support for trainings (and maybe soon) scenarios/missions
* Converted Shotgun and Bazooka Training to LUA
* New dependency: LUA 5.1
* New Mission Objectives window
* Extended default keybinds for non-iPhone builds
* NOTE: Script function names etc. might change soon so don't work too hard on your own missions (for now)! This is experimental!
Frontend:
* Added support for new training maps/LUA scripts
/*
module: errlib.h
purpose: definitions of function sin errlib.c
reference: Stevens, Unix network programming (2ed), p.922
*/
#ifndef _ERRLIB_H
#define _ERRLIB_H
#include "globals.h"
#ifdef __CPLUSPLUS
extern "C" {
#endif
extern int daemon_proc;
void err_msg (const char *fmt, ...);
void err_quit (const char *fmt, ...);
void err_ret (const char *fmt, ...);
void err_sys (const char *fmt, ...);
void err_dump (const char *fmt, ...);
#ifdef __CPLUSPLUS
}
#endif
#endif /*_ERRLIB_H*/
/*
suggested error string ( PROG ) LEVEL - TEXT : ERRNO
errno? closeprog? log level
err_msg no no LOG_INFO
err_quit no exit(1) LOG_ERR
err_ret si no LOG_INFO
err_sys si exit(1) LOG_ERR
err_dump si abort( ) LOG_ERR
*/