QTfrontend/campaign.h
author Wuzzy <Wuzzy2@mail.ru>
Mon, 13 Nov 2017 22:14:45 +0100
changeset 12836 8610462e3d33
parent 12305 d3a52e51efd4
child 14462 4c743ef80b1b
permissions -rw-r--r--
Remove 2 unused number tags in Construction Mode GUI These numbers are shown aside the power tag, but the numbers never change. They don't serve any purpose and are just visual clutter and annoying, since they partially overlap. They are probably a leftover from copying code over from other scripts. With this changeset, only the power and turn time are left visible, as it is supposed to.

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 */

#ifndef CAMPAIGN_H
#define CAMPAIGN_H

#include <QString>
#include <QSettings>

class MissionInfo
{
    public:
        QString name;
        QString realName;
        QString description;
        QString script;
        QString image;
};


QSettings* getCampTeamFile(QString & campaignName, QString & teamName);
QSettings* getCampMetaInfo();
bool isCampWon(QString & campaignName, QString & teamName);
bool isMissionWon(QString & campaignName, int missionInList, QString & teamName);
QString getRealCampName(const QString & campaignName);
QList<MissionInfo> getCampMissionList(QString & campaignName, QString & teamName);

#endif