QTfrontend/team.cpp
author Wuzzy <Wuzzy2@mail.ru>
Mon, 13 Nov 2017 22:14:45 +0100
changeset 12836 8610462e3d33
parent 12670 967990d958bc
child 13080 23a498a2b5b8
permissions -rw-r--r--
Remove 2 unused number tags in Construction Mode GUI These numbers are shown aside the power tag, but the numbers never change. They don't serve any purpose and are just visual clutter and annoying, since they partially overlap. They are probably a leftover from copying code over from other scripts. With this changeset, only the power and turn time are left visible, as it is supposed to.

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 */

#include <QFile>
#include <QTextStream>
#include <QStringList>
#include <QLineEdit>
#include <QCryptographicHash>
#include <QSettings>
#include <QStandardItemModel>
#include <QDebug>

#include "team.h"
#include "hwform.h"
#include "DataManager.h"
#include "gameuiconfig.h"

HWTeam::HWTeam(const QString & teamname) :
    QObject(0)
    , m_difficulty(0)
    , m_numHedgehogs(4)
    , m_isNetTeam(false)
{
    m_name = teamname;
    OldTeamName = m_name;
    for (int i = 0; i < HEDGEHOGS_PER_TEAM; i++)
    {
        m_hedgehogs.append(HWHog());
        m_hedgehogs[i].Name = (QLineEdit::tr("hedgehog %1").arg(i+1));
        m_hedgehogs[i].Hat = "NoHat";
    }
    m_grave = "Statue";
    m_fort = "Plane";
    m_voicepack = "Default";
    m_flag = "hedgewars";
    for(int i = 0; i < BINDS_NUMBER; i++)
    {
        m_binds.append(BindAction());
        m_binds[i].action = cbinds[i].action;
        m_binds[i].strbind = QString();
    }
    m_rounds = 0;
    m_wins = 0;
    m_campaignProgress = 0;
    m_color = 0;
}

HWTeam::HWTeam(const QStringList& strLst) :
    QObject(0)
    , m_numHedgehogs(4)
    , m_isNetTeam(true)
{
    // net teams are configured from QStringList
    if(strLst.size() != 23) throw HWTeamConstructException();
    m_name = strLst[0];
    m_grave = strLst[1];
    m_fort = strLst[2];
    m_voicepack = strLst[3];
    m_flag = strLst[4];
    m_owner = strLst[5];
    m_difficulty = strLst[6].toUInt();
    for(int i = 0; i < HEDGEHOGS_PER_TEAM; i++)
    {
        m_hedgehogs.append(HWHog());
        m_hedgehogs[i].Name=strLst[i * 2 + 7];
        m_hedgehogs[i].Hat=strLst[i * 2 + 8];
// Somehow claymore managed an empty hat.  Until we figure out how, this should avoid a repeat
// Checking net teams is probably pointless, but can't hurt.
        if (m_hedgehogs[i].Hat.isEmpty()) m_hedgehogs[i].Hat = "NoHat";
    }
    m_rounds = 0;
    m_wins = 0;
    m_campaignProgress = 0;
    m_color = 0;
}

HWTeam::HWTeam() :
    QObject(0)
    , m_difficulty(0)
    , m_numHedgehogs(4)
    , m_isNetTeam(false)
{
    m_name = QString("Team");
    for (int i = 0; i < HEDGEHOGS_PER_TEAM; i++)
    {
        m_hedgehogs.append(HWHog());
        m_hedgehogs[i].Name.sprintf("hedgehog %d", i);
        m_hedgehogs[i].Hat = "NoHat";
    }

    m_grave = QString("Simple"); // default
    m_fort = QString("Island"); // default
    m_voicepack = "Default";
    m_flag = "hedgewars";

    for(int i = 0; i < BINDS_NUMBER; i++)
    {
        m_binds.append(BindAction());
        m_binds[i].action = cbinds[i].action;
        m_binds[i].strbind = QString();
    }
    m_rounds = 0;
    m_wins = 0;
    m_campaignProgress = 0;
    m_color = 0;
}

HWTeam::HWTeam(const HWTeam & other) :
    QObject(0)
    , OldTeamName(other.OldTeamName)
    , m_name(other.m_name)
    , m_grave(other.m_grave)
    , m_fort(other.m_fort)
    , m_flag(other.m_flag)
    , m_voicepack(other.m_voicepack)
    , m_hedgehogs(other.m_hedgehogs)
    , m_difficulty(other.m_difficulty)
    , m_binds(other.m_binds)
    , m_numHedgehogs(other.m_numHedgehogs)
    , m_color(other.m_color)
    , m_isNetTeam(other.m_isNetTeam)
    , m_owner(other.m_owner)
    , m_campaignProgress(other.m_campaignProgress)
    , m_rounds(other.m_rounds)
    , m_wins(other.m_wins)
//      , AchievementProgress(other.AchievementProgress)
{

}

HWTeam & HWTeam::operator = (const HWTeam & other)
{
    if(this != &other)
    {
        OldTeamName = other.OldTeamName;
        m_name = other.m_name;
        m_grave = other.m_grave;
        m_fort = other.m_fort;
        m_flag = other.m_flag;
        m_voicepack = other.m_voicepack;
        m_hedgehogs = other.m_hedgehogs;
        m_difficulty = other.m_difficulty;
        m_binds = other.m_binds;
        m_numHedgehogs = other.m_numHedgehogs;
        m_color = other.m_color;
        m_isNetTeam = other.m_isNetTeam;
        m_owner = other.m_owner;
        m_campaignProgress = other.m_campaignProgress;
        m_rounds = other.m_rounds;
        m_wins = other.m_wins;
        m_color = other.m_color;
    }

    return *this;
}

bool HWTeam::loadFromFile()
{
    QSettings teamfile(QString("physfs://Teams/%1.hwt").arg(DataManager::safeFileName(m_name)), QSettings::IniFormat, 0);
    teamfile.setIniCodec("UTF-8");
    m_name = teamfile.value("Team/Name", m_name).toString();
    m_grave = teamfile.value("Team/Grave", "Statue").toString();
    m_fort = teamfile.value("Team/Fort", "Plane").toString();
    m_voicepack = teamfile.value("Team/Voicepack", "Default").toString();
    m_flag = teamfile.value("Team/Flag", "hedgewars").toString();
    m_difficulty = teamfile.value("Team/Difficulty", 0).toInt();
    m_rounds = teamfile.value("Team/Rounds", 0).toInt();
    m_wins = teamfile.value("Team/Wins", 0).toInt();
    m_campaignProgress = teamfile.value("Team/CampaignProgress", 0).toInt();
    for(int i = 0; i < HEDGEHOGS_PER_TEAM; i++)
    {
        QString hh = QString("Hedgehog%1/").arg(i);
        m_hedgehogs[i].Name = teamfile.value(hh + "Name", QString("hedgehog %1").arg(i+1)).toString();
        m_hedgehogs[i].Hat = teamfile.value(hh + "Hat", "NoHat").toString();
        m_hedgehogs[i].Rounds = teamfile.value(hh + "Rounds", 0).toInt();
        m_hedgehogs[i].Kills = teamfile.value(hh + "Kills", 0).toInt();
        m_hedgehogs[i].Deaths = teamfile.value(hh + "Deaths", 0).toInt();
        m_hedgehogs[i].Suicides = teamfile.value(hh + "Suicides", 0).toInt();
    }
    for(int i = 0; i < BINDS_NUMBER; i++)
        m_binds[i].strbind = teamfile.value(QString("Binds/%1").arg(m_binds[i].action), QString()).toString();
    for(int i = 0; i < MAX_ACHIEVEMENTS; i++)
        if(achievements[i][0][0])
            AchievementProgress[i] = teamfile.value(QString("Achievements/%1").arg(achievements[i][0]), 0).toUInt();
        else
            break;
    return true;
}

bool HWTeam::fileExists()
{
    QFile f(QString("physfs://Teams/%1.hwt").arg(DataManager::safeFileName(m_name)));
    return f.exists();
}

// Returns true if the team name has been changed but a file with the same team name already exists.
// So if this team would be saved, another team file would be overwritten, which is generally not
// desired.
bool HWTeam::wouldOverwriteOtherFile()
{
    return (m_name != OldTeamName) && fileExists();
}

bool HWTeam::deleteFile()
{
    if(m_isNetTeam)
        return false;
    QFile cfgfile(QString("physfs://Teams/%1.hwt").arg(DataManager::safeFileName(m_name)));
    cfgfile.remove();
    return true;
}

bool HWTeam::saveToFile()
{
    if (OldTeamName != m_name)
    {
        QFile cfgfile(QString("physfs://Teams/%1.hwt").arg(DataManager::safeFileName(OldTeamName)));
        cfgfile.remove();
        OldTeamName = m_name;
    }

    QString fileName = QString("physfs://Teams/%1.hwt").arg(DataManager::safeFileName(m_name));
    DataManager::ensureFileExists(fileName);
    QSettings teamfile(fileName, QSettings::IniFormat, 0);
    teamfile.setIniCodec("UTF-8");
    teamfile.setValue("Team/Name", m_name);
    teamfile.setValue("Team/Grave", m_grave);
    teamfile.setValue("Team/Fort", m_fort);
    teamfile.setValue("Team/Voicepack", m_voicepack);
    teamfile.setValue("Team/Flag", m_flag);
    teamfile.setValue("Team/Difficulty", m_difficulty);
    teamfile.setValue("Team/Rounds", m_rounds);
    teamfile.setValue("Team/Wins", m_wins);
    teamfile.setValue("Team/CampaignProgress", m_campaignProgress);

    for(int i = 0; i < HEDGEHOGS_PER_TEAM; i++)
    {
        QString hh = QString("Hedgehog%1/").arg(i);
        teamfile.setValue(hh + "Name", m_hedgehogs[i].Name);
        teamfile.setValue(hh + "Hat", m_hedgehogs[i].Hat);
        teamfile.setValue(hh + "Rounds", m_hedgehogs[i].Rounds);
        teamfile.setValue(hh + "Kills", m_hedgehogs[i].Kills);
        teamfile.setValue(hh + "Deaths", m_hedgehogs[i].Deaths);
        teamfile.setValue(hh + "Suicides", m_hedgehogs[i].Suicides);
    }
    for(int i = 0; i < BINDS_NUMBER; i++)
        teamfile.setValue(QString("Binds/%1").arg(m_binds[i].action), m_binds[i].strbind);
    for(int i = 0; i < MAX_ACHIEVEMENTS; i++)
        if(achievements[i][0][0])
            teamfile.setValue(QString("Achievements/%1").arg(achievements[i][0]), AchievementProgress[i]);
        else
            break;

    return true;
}

QStringList HWTeam::teamGameConfig(quint32 InitHealth) const
{
    QStringList sl;
    if (m_isNetTeam)
    {
        sl.push_back(QString("eaddteam %3 %1 %2").arg(qcolor().rgb() & 0xffffff).arg(m_name).arg(QString(QCryptographicHash::hash(m_owner.toUtf8(), QCryptographicHash::Md5).toHex())));
        sl.push_back("erdriven");
    }
    else sl.push_back(QString("eaddteam %3 %1 %2").arg(qcolor().rgb() & 0xffffff).arg(m_name).arg(playerHash));

    sl.push_back(QString("egrave " + m_grave));
    sl.push_back(QString("efort " + m_fort));
    sl.push_back(QString("evoicepack " + m_voicepack));
    sl.push_back(QString("eflag " + m_flag));

    if(!m_owner.isEmpty())
        sl.push_back(QString("eowner ") + m_owner);

    for (int t = 0; t < m_numHedgehogs; t++)
    {
        sl.push_back(QString("eaddhh %1 %2 %3")
                     .arg(QString::number(m_difficulty),
                          QString::number(InitHealth),
                          m_hedgehogs[t].Name));
        sl.push_back(QString("ehat %1")
                     .arg(m_hedgehogs[t].Hat));
    }
    return sl;
}


void HWTeam::setNetTeam(bool isNetTeam)
{
    m_isNetTeam = isNetTeam;
}

bool HWTeam::isNetTeam() const
{
    return m_isNetTeam;
}


bool HWTeam::operator==(const HWTeam& t1) const
{
    return m_name==t1.m_name;
}

bool HWTeam::operator<(const HWTeam& t1) const
{
    return m_name<t1.m_name; // if names are equal - test if it is net team
}


//// Methods for member inspection+modification ////


// name
QString HWTeam::name() const
{
    return m_name;
}
void HWTeam::setName(const QString & name)
{
    m_name = name;
}

// single hedgehog
const HWHog & HWTeam::hedgehog(unsigned int idx) const
{
    return m_hedgehogs[idx];
}
void HWTeam::setHedgehog(unsigned int idx, HWHog hh)
{
    m_hedgehogs[idx] = hh;
}

// owner
QString HWTeam::owner() const
{
    return m_owner;
}



// difficulty
unsigned int HWTeam::difficulty() const
{
    return m_difficulty;
}
void HWTeam::setDifficulty(unsigned int level)
{
    m_difficulty = level;
}

// color
int HWTeam::color() const
{
    return m_color;
}

QColor HWTeam::qcolor() const
{
    return DataManager::instance().colorsModel()->item(m_color)->data().value<QColor>();
}

void HWTeam::setColor(int color)
{
    m_color = color % DataManager::instance().colorsModel()->rowCount();
}


// binds
QString HWTeam::keyBind(unsigned int idx) const
{
    return m_binds[idx].strbind;
}
void HWTeam::bindKey(unsigned int idx, const QString & key)
{
    m_binds[idx].strbind = key;
}

// flag
void    HWTeam::setFlag(const QString & flag)
{
    m_flag = flag;
}
QString HWTeam::flag() const
{
    return m_flag;
}

// fort
void    HWTeam::setFort(const QString & fort)
{
    m_fort = fort;
}
QString HWTeam::fort() const
{
    return m_fort;
}

// grave
void HWTeam::setGrave(const QString & grave)
{
    m_grave = grave;
}
QString HWTeam::grave() const
{
    return m_grave;
}

// voicepack - getter/setter
void HWTeam::setVoicepack(const QString & voicepack)
{
    m_voicepack = voicepack;
}
QString HWTeam::voicepack() const
{
    return m_voicepack;
}


// campaignProgress - getter
unsigned int HWTeam::campaignProgress() const
{
    return m_campaignProgress;
};

// amount of hedgehogs
unsigned char HWTeam::numHedgehogs() const
{
    return m_numHedgehogs;
}
void HWTeam::setNumHedgehogs(unsigned char num)
{
    m_numHedgehogs = num;
}



// rounds+wins - incrementors
void HWTeam::incRounds()
{
    m_rounds++;
}
void HWTeam::incWins()
{
    m_wins++;
}