README.md
author Wuzzy <Wuzzy2@mail.ru>
Mon, 13 Nov 2017 22:14:45 +0100
changeset 12836 8610462e3d33
parent 12752 0e425574bd5f
child 12994 4d4b2fb88e50
permissions -rw-r--r--
Remove 2 unused number tags in Construction Mode GUI These numbers are shown aside the power tag, but the numbers never change. They don't serve any purpose and are just visual clutter and annoying, since they partially overlap. They are probably a leftover from copying code over from other scripts. With this changeset, only the power and turn time are left visible, as it is supposed to.

Hedgewars - a turn-based strategy game
======================================

Description
-----------
This is the funniest and most addictive game you'll ever play—hilarious fun
that you can enjoy anywhere, anytime. **Hedgewars** is a **turn-based strategy
game** but the real buzz is from watching the **devastation caused by those
pesky hedgehogs** with those fantastic weapons—sneaky little blighters with a
bad attitude!

Each player controls a **team of up to 8 hedgehogs**. During the course of
the game, players take turns with one of their hedgehogs. They then use
whatever tools and weapons are available to **attack and kill the opponents'
hedgehogs**, thereby winning the game. Hedgehogs may move around the terrain
in a variety of ways, normally by walking and jumping but also by using
particular tools such as the rope or parachute, to move to otherwise
inaccessible areas. Each **turn is time-limited** to ensure that players do
not hold up the game with excessive thinking or moving.

A large **variety of tools and weapons** are available for players during
the game. Hedgewars features the standard artillery-genre classics (such as
grenade, cluster bomb, bazooka, shotgun), but also boasts a host of other
weapons quite unique to it alone.

Most weapons, when used, cause **explosions that deform the terrain**,
removing circular chunks. Hedgehogs can die by drowning, being thrown off
either side of the arena, or when their health is reduced to zero.

Getting started
---------------
For complete beginners we recommend to start with the the first 2 or 3
missions of the campaign “A Classic Fairytale” in the singleplayer menu.
It explains the basic controls and gameplay.

Note that Hedgewars doesn't have a *complete* tutorial yet, but it is
planned to create one in future versions.

In-depth information about the game can be found online:

* <https://hedgewars.org/start>: Getting Started
* <https://hedgewars.org/wiki.html>: Hedgewars Wiki

Default controls (excerpt)
--------------------------
The most important default controls are:

* Cursor keys: Walk and aim
* Mouse: Move camera
* Right mouse button: Open ammo menu
* Left mouse button: Select target or weapon
* Space bar: Shoot
* Left shift: Precise
* Left shift + Up/Down: Precise aiming
* Enter: Jump
* Backspace: High jump
* Backspace ×2: Backjump
* Tab: Switch hedgehog (after activating the utility)
* 1-5: Set weapon timer
* F1-F10: Weapon shortcuts
* P: Pause (also shows mission panel)
* Esc: Quit with prompt (also shows mission panel)
* T: Chat

For the full list, go to the Hedgewars settings. Also read the weapon tooltips
for weapon-specific controls.

### Special controls

These are lesser-known controls of Hedgewars, they are based on your
configured controls:

* Confirm: Team chat (if not confirming quit)
* Hold down Precise: Prevent slipping on ice
* Precise + Left/Right: Turn around
* Precise + Toggle team bars: Change hedgehog tabs
* Precise + Toggle team bars + Switch: Toggle HUD
* Precise + Screenshot: Save current map + mask in Screenshot directory

Installation instructions
-------------------------
See the `INSTALL.md` file.

Or see our wiki at <https://hedgewars.org/kb/BuildingHedgewars>.

Source code
-----------
Our main repository is located at <https://hg.hedgewars.org/hedgewars/> using
Mercurial as DVCS. A Git repository is also available (mirrored daily)
at <https://github.com/hedgewars/hw>.

[![Build Status](https://travis-ci.org/hedgewars/hw.svg)](https://travis-ci.org/hedgewars/hw)

Contribute
----------
If you see a bug or have any suggestion please use the official bug tracker at
<https://hedgewars.org/bugs> or the integrated feedback button.

If you want to help or get to know the sources better you can do that with some
easy tasks from <https://hedgewars.org/kb/TODO>. We also have an extensive API
in Lua to customize your adventures. See our wiki at
<https://hedgewars.org/kb/LuaAPI>.

If you know your way through the code feel free to send a patch or open a pull
request. The best Lua scripts get released in the official DLC page and later
integrated in the next version.

Licence and credits
-------------------
This game is free software (“free” as in “freedom”). Source code is
distributed under the terms of the GNU General Public Licence version 2;
images and sounds are distributed under the terms of the GNU Free Documentation
Licence version 1.2. See the `COPYING` file for the full text of the licenses.

Copyright 2004-2015 Andrey Korotaev <unC0Rr@gmail.com> and others.
See `QTfrontend/res/html/about.html` and `CREDITS` for a more complete list of
authors.

Contact
-------
* Homepage        - https://hedgewars.org/
* IRC channel     - irc://irc.freenode.net/hedgewars
* Community forum - https://hedgewars.org/forum
* Mailing list    - https://mail.gna.org/listinfo/hedgewars-dev