Remove 2 unused number tags in Construction Mode GUI
These numbers are shown aside the power tag, but the numbers never change.
They don't serve any purpose and are just visual clutter and annoying, since
they partially overlap.
They are probably a leftover from copying code over from other scripts.
With this changeset, only the power and turn time are left visible, as it is
supposed to.
<!DOCTYPE HTML>
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<!-- There is, at present, no official xsd for (X)HTML5. A pity. Usefulness would depend on the parser and extensions made by the site. -->
<title>Hedgewars Hats</title>
<style type="text/css">
* {padding: 0; margin: 0; }
body
{
background: url('//hg.hedgewars.org/hedgewars/raw-file/tip/share/hedgewars/Data/Themes/Nature/Sky.png') fixed no-repeat bottom left;
-moz-background-size: 200%;
background-size: 100% 100%;
font-family: sans-serif;
}
h1 { text-shadow: 0 0 2px white; }
a
{
margin-top: 12px;
margin-left: 20px;
float: left;
height: 32px;
width: 32px;
color: transparent;
background-image: url("//hg.hedgewars.org/hedgewars/raw-file/tip/share/hedgewars/Data/Graphics/Hedgehog/Idle.png");
}
.girder
{
width: 100%;
height: 30px;
clear: left;
background-image: url('//hg.hedgewars.org/hedgewars/raw-file/tip/share/hedgewars/Data/Themes/Nature/Girder.png');
background-repeat: repeat-x;
}
.hide { visibility: hidden; }
a div
{
margin-top: -5px;
height: 32px;
width: 32px;
}
</style>
<script type="application/ecmascript">
//<![CDATA[
/* javascript version of a sprite sheet - this could be pretty trivially done in pure HTML, but maintenance
would be easier with a server-side portion. list of sprites could be gotten from googlecode, but would require XSS whitelisting */
/*var masks = ['2001suit2', '2001suit', '4gsuif', 'AkuAku', 'android', 'angel', 'anzac', 'apple', 'ash', 'Balrog', 'banana', 'Bandit', 'bat', 'beaver', 'beefeater', 'Blanka', 'BlankaToothless', 'BlueCap', 'BlueHair', 'bobby2v', 'bobby', 'Bob', 'BrainSlugMouth', 'BrainSlug', 'britishpithhelmet', 'britmedic', 'britsapper', 'Bub', 'Bunny', 'bushhider', 'charlesdegaulle', 'charmander', 'chef', 'chikorita', 'Chunli', 'clown-copper', 'clown-crossed', 'clown', 'Coonskin3', 'Cororon', 'Cowboy', 'crown', 'cyborg', 'darthvader', 'Deer', 'desertgrenadier01', 'desertgrenadier02', 'desertgrenadier04', 'desertgrenadier05', 'desertgrenadierofficer', 'desertmedic', 'desertsapper1', 'desertsapper2', 'diglett', 'Disguise', 'Dragon', 'dwarf', 'eastertop', 'Elvis', 'Eva_00b', 'Eva_00y', 'Falcon', 'frenchwwigasmask', 'frenchwwihelmet', 'Gasmask', 'Geordi', 'germanwiimedichelmet', 'germanwwihelmetmustache', 'germanwwiipithhelmetdes', 'germanwwitankhelmet', 'Glasses', 'GreenCap', 'GreenHair', 'grenadier1', 'GreyHair', 'Guile', 'hedgehogk', 'HogInTheHat', 'hogpharoah', 'Honda', 'IndianChief', 'infernalhorns', 'InfernalHorns', 'Jason', 'jigglypuff', 'judo', 'junior', 'Ken', 'KirbyMask', 'kiss_criss', 'kiss_frehley', 'kiss_simmons', 'kiss_stanley', 'knight', 'Kululun', 'Ladle', 'lambda', 'Laminaria', 'laurel', 'lemon', 'link', 'lugia', 'Luigi', 'Mario', 'MegaHogX', 'metalband', 'mexicansunbrero', 'mickey_ears', 'Moose', 'mp3', 'mudkip', 'Mummy', 'naruto', 'NinjaFull', 'NinjaStraight', 'NinjaTriangle', 'OldMan', 'OrangeHair', 'orange', 'Pantsu', 'Pig', 'pikachu', 'PinkHair', 'pinksunhat', 'pirate_jack_bandana', 'pirate_jack', 'plainpith', 'Plunger', 'policecap', 'porkey', 'PrincessDaisy', 'PrincessPeach', 'Pumpkin_Hat', 'PurpleHair', 'quotecap', 'Rain', 'Rambo', 'rasta', 'RedCap', 'RedHair', 'RobinHood', 'royalguard', 'RSR', 'Ryu', 'Samurai', 'Samus', 'Santa', 'SauceBoatSilver', 'ShaggyYeti', 'sheep', 'ShortHair_Black', 'ShortHair_Brown', 'ShortHair_Grey', 'ShortHair_Red', 'ShortHair_Yellow', 'Skull', 'Sleepwalker', 'slowpoke', 'Sniper', 'Sonic', 'sovietcomrade2', 'sovietcomrade', 'SparkleSuperFun', 'SparkssHelmet', 'spartan', 'spcartman', 'spidey', 'spkenny', 'spkyle', 'spstan', 'squirtle', 'sth_AmyClassic', 'sth_Amy', 'sth_Eggman', 'sth_Knux', 'sth_Metal', 'sth_Shadow', 'sth_Sonic', 'sth_Super', 'sth_Tails', 'stormcloud', 'stormtrooper', 'StrawHatEyes', 'StrawHatFacial', 'StrawHat', 'Sunglasses', 'SunWukong', 'Teacup', 'Teapot', 'terminatorc', 'Terminator_Glasses', 'thug', 'Toad', 'tophats', 'touhou_chen', 'touhou_marisa', 'touhou_patchouli', 'touhou_remelia', 'touhou_suwako', 'touhou_yukari', 'trenchgrenadier1', 'trenchgrenadier2', 'trenchgrenadier3', 'ushanka', 'vampirichog', 'Vega', 'venom', 'Viking', 'voltorb', 'Wario', 'WhySoSerious', 'WizardHat', 'YellowCap', 'YellowHair', 'Zombi'];*/
var masks = [];
var themes = {
"Cave":1,
"Golf":1,
"Stage":1,
"Island":0,
"Eyes":0,
"Deepspace":0,
"Jungle":1,
"Cake":0,
"Compost":1,
"Planes":0,
"Olympics":1,
"Bath":1,
"Cheese":0,
"Desert":1,
"Christmas":1,
"CrazyMission":0,
"Sheep":1,
"Brick":0,
"Underwater":1,
"City":1,
"EarthRise":0,
"Blox":0,
"Hell":0,
"Bamboo":1,
"Freeway":0,
"Nature":1,
"Art":1,
"Halloween":1,
"Snow":1,
"Castle":1};
var girder;
var animationInterval;
window.onload = function()
{
var xml=new XMLHttpRequest();
xml.open("GET", "/hedgewars/file/tip/share/hedgewars/Data/Graphics/Hats/", false);
xml.send(null);
/*var resp = xml.responseXML; unfortunately not served as XHTML
var a = resp.getElementsByTagName("a");
for(var i=0;i<a.length;i++);
if (/\.png/.test(a[0].href)) m.push(a[0].replace(/.png/,''));*/
var resp = xml.responseText;
var r = />([^<]*).png</g;
var x;
while(x = r.exec(resp))
if (!/^Team|NoHat/.test(x[1])) // Exclude team coloured ones as repetitive, NoHat one as uninteresting
masks.push(x[1]);
var opt = document.createElement("option");
opt.appendChild(document.createTextNode(""));
var sel = document.body.appendChild(document.createElement("select"));
sel.onchange = switchTheme;
for(var theme in themes)
{
sel.appendChild(opt.cloneNode(true));
sel.lastChild.value = theme;
sel.lastChild.lastChild.data = theme;
if(theme == "Nature") sel.lastChild.selected = true;
}
var chk = document.createElement("input");
chk.type = "checkbox";
chk.onclick = switchAnim;
document.body.appendChild(chk);
chk = chk.cloneNode(false);
chk.onclick = hideGirders;
document.body.appendChild(chk);
var s = document.styleSheets[0].cssRules;
for(var i=0;i<s.length;i++)
if (s[i].selectorText.toLowerCase()==".girder") girder = s[i];
var a = document.createElement("a");
var g = document.createElement("div");
g.className="girder";
a.appendChild(document.createElement("div"));
a.lastChild.appendChild(document.createTextNode(""));
for (var i=0;i<masks.length;i++)
{
var h = document.body.appendChild(a.cloneNode(true));
h.href = "//hg.hedgewars.org/hedgewars/raw-file/tip/share/hedgewars/Data/Graphics/Hats/"+masks[i]+".png";
h.lastChild.style.backgroundImage = 'url("'+h.href+'")';
h.lastChild.lastChild.data = masks[i];
h.title = masks[i];
h.idle = Math.floor(Math.random()*19);
if (i%17==16 || i==masks.length-1) document.body.appendChild(g.cloneNode(false));
}
/* quick and dirty animation */
animationInterval = setInterval(animateHogs, 128);
}
function animateHogs()
{
var a = document.getElementsByTagName("a");
for (var i=0;i<a.length;i++)
{
a[i].style.backgroundPosition=Math.floor(a[i].idle/16)*-32+"px "+(a[i].idle%16)*-32+"px";
a[i].firstChild.style.backgroundPosition=Math.floor(a[i].idle/16)*-32+"px "+(a[i].idle%16)*-32+"px";
a[i].idle++;
if (a[i].idle > 18) a[i].idle = 0;
}
}
function switchAnim()
{
if (animationInterval)
{
clearInterval(animationInterval);
animationInterval = null;
}
else animationInterval = setInterval(animateHogs, 128);
}
function hideGirders()
{
var g = document.getElementsByClassName("girder");
for(var i=0;i<g.length;i++)
if (this.checked)
g[i].className = "girder hide";
else
g[i].className = "girder";
}
function switchTheme()
{
document.body.style.backgroundImage='url("//hg.hedgewars.org/hedgewars/raw-file/tip/share/hedgewars/Data/Themes/'+this.value+'/Sky.png")';
if (themes[this.value])
girder.style.backgroundImage='url("//hg.hedgewars.org/hedgewars/raw-file/tip/share/hedgewars/Data/Themes/'+this.value+'/Girder.png")';
else
girder.style.backgroundImage='url("//hg.hedgewars.org/hedgewars/raw-file/tip/share/hedgewars/Data/Graphics/Girder.png")';
}
//]]>
</script>
</head>
<body>
<h1>List of Hedgewars hats</h1>
</body>
</html>