GCI2012: Improve Game Configuration Widget
- Refactored mapmodel+datamanager to have two separate map models for static and mission maps, and then three static MapInfos in MapModel for the three special maps (random, maze, drawn).
- Created theme selector dialog.
- Created seed view/edit dialog.
- Enlarged start icon on pagemultiplayer and pagenetgame, and added Start.png.
- Moved "Settings" button on pagemultiplayer and pagenetgame from middle of page to page footer.
- Added "load drawing" button to mapcontainer widget.
- Map preview is no longer the randomize button; The randomize functionality is now in a button of its own.
- Map preview no longer grays out (isn't disabled) when in slave mode.
- Seed is now viewable and copyable when in slave mode -- but not editable.
- You should now use the property master (isMaster() and setMaster()) on gamecfgwidget and mapcontainer instead of the enabled property. This is because some widgets (e.g. "view/edit seed" button and map preview) shouldn't be disabled, when all other widgets should be.
- Added mission map descriptions w/ locale support in INI format in mapname/desc.txt if applicable. Use '|' for line break.
@echo off
::edit these variables if you need
set PASCAL=C:\FPC\2.6.0\bin\i386-win32\
set QTDIR=C:\QtSDK\Desktop\Qt\4.7.4\mingw\bin
set PATH=%PATH%;%PASCAL%
set BUILD_TYPE="Debug"
:setup
set CURRDIR="%CD%"
cd ..
echo Fetching all DLLs...
if %BUILD_TYPE%=="Debug" (
for %%G in (QtCored4 QtGuid4 QtNetworkd4) do xcopy /d/y %QTDIR%\%%G.dll %CD%\bin\
)
for %%G in (QtCore4 QtGui4 QtNetwork4 libgcc_s_dw2-1 mingwm10) do (
xcopy /d/y %QTDIR%\%%G.dll %CD%\bin\
)
if not exist %CD%\misc\winutils\bin\ mkdir %CD%\misc\winutils\bin\
if not exist %CD%\misc\winutils\bin\SDL.dll cscript %CD%\tools\w32DownloadUnzip.vbs http://www.libsdl.org/release/SDL-1.2.15-win32.zip %CD%\misc\winutils\bin
if not exist %CD%\misc\winutils\bin\SDL_image.dll cscript %CD%\tools\w32DownloadUnzip.vbs http://www.libsdl.org/projects/SDL_image/release/SDL_image-1.2.12-win32.zip %CD%\misc\winutils\bin
if not exist %CD%\misc\winutils\bin\SDL_net.dll cscript %CD%\tools\w32DownloadUnzip.vbs http://www.libsdl.org/projects/SDL_net/release/SDL_net-1.2.8-win32.zip %CD%\misc\winutils\bin
if not exist %CD%\misc\winutils\bin\SDL_mixer.dll cscript %CD%\tools\w32DownloadUnzip.vbs http://www.libsdl.org/projects/SDL_mixer/release/SDL_mixer-1.2.12-win32.zip %CD%\misc\winutils\bin
if not exist %CD%\misc\winutils\bin\SDL_ttf.dll cscript %CD%\tools\w32DownloadUnzip.vbs http://www.libsdl.org/projects/SDL_ttf/release/SDL_ttf-2.0.11-win32.zip %CD%\misc\winutils\bin
::for video recording
if not exist %CD%\misc\winutils\bin\avformat-54.dll cscript %CD%\tools\w32DownloadUnzip.vbs http://hedgewars.googlecode.com/files/libav-win32-20121022-dll.zip %CD%\misc\winutils\bin
if not exist %CD%\misc\winutils\bin\glut32.dll cscript %CD%\tools\w32DownloadUnzip.vbs https://user.xmission.com/~nate/glut/glut-3.7.6-bin.zip %CD%\misc\winutils\bin
copy /y %CD%\misc\winutils\bin\glut-3.7.6-bin\glut32.dll %CD%\misc\winutils\bin\glut32.dll
::this is needed because fpc png unit hardcodes libpng-1.2.12
if not exist %CD%\misc\winutils\bin\libpng13.dll copy /y %CD%\misc\winutils\bin\libpng15-15.dll %CD%\misc\winutils\bin\libpng13.dll
xcopy /d/y %CD%\misc\winutils\bin\*.dll %CD%\bin\
::setting up the environment...
call %QTDIR%\qtenv2.bat
echo Running cmake...
set ERRORLEVEL=
cmake -G "MinGW Makefiles" -DPNG_LIBRARY="%CD%\misc\winutils\bin\libpng13.dll" . -DCMAKE_BUILD_TYPE=%BUILD_TYPE%
if %ERRORLEVEL% NEQ 0 goto exitpoint
echo Running make...
set ERRORLEVEL=
mingw32-make VERBOSE=1
if %ERRORLEVEL% NEQ 0 goto exitpoint
echo Installing...
set ERRORLEVEL=
mingw32-make install > nul
if %ERRORLEVEL% NEQ 0 goto exitpoint
echo Creating commodity shortcut...
copy /y %CD%\misc\winutils\Hedgewars.lnk C:%HOMEPATH%\Desktop\Hedgewars.lnk
echo ALL DONE, Hedgewars has been successfully compiled and installed
:exitpoint
cd %CURRDIR%
pause