cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
To compile and install you need: - CMake >= 2.6.0 - FreePascal >= 2.2.0 - Qt >= 4.5.0 - SDL >= 1.2.5 - SDL_net >= 1.2.5 - SDL_mixer >= 1.2 - SDL_image >= 1.2 - SDL_ttf >= 2.0 - Lua >= 5.1.0 - Physfs >= 2.1For server: - Glasgow Haskell Compiler >= 6.10 - bytestring-show package - dataenc package - hslogger packageFor videorecording: - FFmpeg or LibAV - GLUT (when SDL < 2)For compressed screenshots: - libpngLua will be automatically built if not found.1. Configure:$ cmake .or$ cmake -DCMAKE_BUILD_TYPE="Release" -DCMAKE_INSTALL_PREFIX="install_prefix" \-DDATA_INSTALL_DIR="data_dir" -DNOSERVER=1 .Add -DNOSERVER=0 to compile net server (remember to check out the additionaldependencies with the hedgewars-server.cabal configuration file. If you haveQt installed but it is not found, you can set it up with-DQT_QMAKE_EXECUTABLE="path_to_qmake".To get a glimpse of the main configuration options, you may use this command`cat CMakeLists.txt | grep option`2. Compile:$ make3. Install:# make installThat's all! Enjoy!