Added auto cropping to atlasing
Added splitting of animation sheets to frames and auto crop the frames.
Fixed some atlas blitting issues. Vertex coords are still improper tho for
auto cropped frames
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#ifndef M3PANEL_H
#define M3PANEL_H
#include "InstallController.h"
class M3Panel : public InstallController
{
public:
M3Panel(void);
~M3Panel();
void showInstallController();
private:
class Private;
Private* c;
};
#endif