gameServer/OfficialServer/GameReplayStore.hs
author Xeli
Sat, 08 Oct 2011 14:52:16 +0200
branchhedgeroid
changeset 6037 8cdc7bc3e38c
parent 5996 2c72fe81dd37
child 6040 a740069c21e3
permissions -rw-r--r--
Allow for multicore compiling on quadcores, everyone has one right? :P It has perfomance benifits on single cores too so it's all good =)

{-# LANGUAGE ScopedTypeVariables #-}
module OfficialServer.GameReplayStore where

import CoreTypes
import Data.Time
import Control.Exception as E
import qualified Data.Map as Map
import Data.Sequence()
import System.Log.Logger
import Data.Maybe

saveReplay :: RoomInfo -> IO ()
saveReplay r = do
    time <- getCurrentTime
    let fileName = "replays/" ++ show time
    let gi = fromJust $ gameInfo r
    let replayInfo = (teamsAtStart gi, Map.toList $ mapParams r, Map.toList $ params r, roundMsgs gi)
    E.catch
        (writeFile fileName (show replayInfo))
        (\(e :: IOException) -> warningM "REPLAYS" $ "Couldn't write to " ++ fileName ++ ": " ++ show e)