QTfrontend/hwconsts.h
author nemo
Mon, 08 Dec 2014 10:14:47 -0500
changeset 10635 8e8b320eefad
parent 10108 c68cf030eded
child 11046 47a8c19ecb60
permissions -rw-r--r--
nil out CurrentHedgehog in FreeModule, add a test for nil'd CurrentHedgehog in DelCI since I'd still like to use DeleteGear for the other stuff it does. Move some variable initialiasations in AI Misc to hopefully avoid some uninit val errors.

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 */

#if !defined(TARGET_OS_IPHONE)
#include <QString>
#include <QDir>
#include <QStringList>
#include <QPair>


extern QString * cProtoVer;
extern QString * cVersionString;
extern QString * cRevisionString;
extern QString * cHashString;
extern QString * cDataDir;

extern QDir * bindir;
extern QDir * cfgdir;
extern QDir * datadir;

extern bool custom_config;
extern bool custom_data;

extern int cMaxTeams;
extern int cMinServerVersion;

class QStandardItemModel;

extern QString * cDefaultAmmoStore;
extern int cAmmoNumber;
extern QList< QPair<QString, QString> > cDefaultAmmos;

extern unsigned int colors[];

extern QString * netHost;
extern quint16 netPort;


//Current season, SEASON_NONE by default
extern int season;
//On the day of hedgewars birthday (Oct 31st) this variable is assigned
//with number of years past 2004 (foundation of hedgewars)
//Could be used to implement a text/graphic like "This is the xxth birthday of hedgewars" or similar
extern int years_since_foundation;

#endif


//Different seasons; assigned to season (int)
#define SEASON_NONE 0
#define SEASON_CHRISTMAS 2
#define SEASON_HWBDAY 4
#define SEASON_EASTER 8

#define NETGAME_DEFAULT_SERVER "netserver.hedgewars.org"
#define NETGAME_DEFAULT_PORT 46631
#define HEDGEHOGS_PER_TEAM 8


// see http://en.wikipedia.org/wiki/List_of_colors
/*define HW_TEAMCOLOR_ARRAY  {0xff007fff, /. azure          ./ \
                              0xffdd0000, /. classic red    ./ \
                              0xff3e9321, /. classic green  ./ \
                              0xffa23dbb, /. classic purple ./ \
                              0xffffb347, /. pastel orange  ./ \
                              0xffcfcfc4, /. pastel gray    ./ \
                              0xffbff000, /. lime           ./ \
                              0xffffef00, /. yellow         ./ \
                              // add new colors here
                              0 }*/
/*
#define HW_TEAMCOLOR_ARRAY  { 0xffd12b42, /. red    ./ \
                              0xff4980c1, /. blue   ./ \
                              0xff6ab530, /. green  ./ \
                              0xffbc64c4, /. purple ./ \
                              0xffe76d14, /. orange ./ \
                              0xff3fb6e6, /. cyan   ./ \
                              0xffe3e90c, /. yellow ./ \
                              0xff61d4ac, /. mint   ./ \
                              0xfff1c3e1, /. pink   ./ \
                              // add new colors here
                              0 }*/
/* another set. this one is a merge of mikade/bugq colours w/ a bit of channel feedback */
#define HW_TEAMCOLOR_ARRAY  { 0xffff0204, /* red    */ \
                              0xff4980c1, /* blue   */ \
                              0xff1de6ba, /* teal   */ \
                              0xffb541ef, /* purple */ \
                              0xffe55bb0, /* pink   */ \
                              0xff20bf00, /* green  */ \
                              0xfffe8b0e, /* orange */ \
                              0xff5f3605, /* brown  */ \
                              0xffffff01, /* yellow */ \
                              /* add new colors here */ \
                              0 }