This should ensure rope can still be aimed quickly when an alt weapon is active.
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2012 Vittorio Giovara <vittorio.giovara@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#ifndef HWAPP_H
#define HWAPP_H
#include <QApplication>
class HWForm;
class QEvent;
/**
* @brief Main class of the Qt application.
*
* By default uses :res/css/qt.css as style sheet for the main form.
* See \repo{res/css/qt.css} for a more detailed description.
*
* @see http://doc.qt.nokia.com/4.5/stylesheet.html
*/
class HWApplication : public QApplication
{
Q_OBJECT
public:
HWApplication(int &argc, char **argv);
~HWApplication() {};
HWForm *form;
QString *urlString;
void fakeEvent();
protected:
bool event(QEvent *);
};
#endif