gameServer/HWProtoCore.hs
author nemo
Sun, 24 Jan 2010 16:46:06 +0000
changeset 2712 8f4527c9137c
parent 2706 935b7d618cf0
child 2867 9be6693c78cb
permissions -rw-r--r--
Minor tweak, try to make long flavour text last longer, move the hurt self messages to unused messages group, so they don't get wiped by crate an instant later.

module HWProtoCore where

import qualified Data.IntMap as IntMap
import Data.Foldable
import Maybe
--------------------------------------
import CoreTypes
import Actions
import Utils
import HWProtoNEState
import HWProtoLobbyState
import HWProtoInRoomState

handleCmd, handleCmd_loggedin :: CmdHandler

handleCmd clID _ _ ["PING"] = [AnswerThisClient ["PONG"]]

handleCmd clID clients rooms ("QUIT" : xs) =
	[ByeClient msg]
	where
		msg = if not $ null xs then head xs else ""


handleCmd clID clients _ ["PONG"] =
	if pingsQueue client == 0 then
		[ProtocolError "Protocol violation"]
	else
		[ModifyClient (\cl -> cl{pingsQueue = pingsQueue cl - 1})]
	where
		client = clients IntMap.! clID


handleCmd clID clients rooms cmd =
	if not $ logonPassed client then
		handleCmd_NotEntered clID clients rooms cmd
	else
		handleCmd_loggedin clID clients rooms cmd
	where
		client = clients IntMap.! clID


handleCmd_loggedin clID clients rooms ["INFO", asknick] =
	if noSuchClient then
		[]
	else
		[AnswerThisClient
			["INFO",
			nick client,
			"[" ++ host client ++ "]",
			protoNumber2ver $ clientProto client,
			"[" ++ roomInfo ++ "]" ++ roomStatus]]
	where
		maybeClient = find (\cl -> asknick == nick cl) clients
		noSuchClient = isNothing maybeClient
		client = fromJust maybeClient
		room = rooms IntMap.! roomID client
		roomInfo = if roomID client /= 0 then roomMasterSign ++ "room " ++ (name room) else adminSign ++ "lobby"
		roomMasterSign = if isMaster client then "@" else ""
		adminSign = if isAdministrator client then "@" else ""
		roomStatus =
			if gameinprogress room
			then if teamsInGame client > 0 then "(playing)" else "(spectating)"
			else ""


handleCmd_loggedin clID clients rooms ["FOLLOW", asknick] =
	if inLobby || noSuchClient then
		[]
	else
		handleCmd_lobby clID clients rooms ["JOIN_ROOM", roomname]
	where
		maybeClient = find (\cl -> asknick == nick cl) clients
		noSuchClient = isNothing maybeClient
		client = fromJust maybeClient
		room = rooms IntMap.! roomID client
		roomname = (name room)
		inLobby = roomname == ""


handleCmd_loggedin clID clients rooms cmd =
	if roomID client == 0 then
		handleCmd_lobby clID clients rooms cmd
	else
		handleCmd_inRoom clID clients rooms cmd
	where
		client = clients IntMap.! clID