share/hedgewars/Data/Missions/Scenario/User_Mission_-_Bamboo_Thicket.lua
author Wuzzy <Wuzzy2@mail.ru>
Fri, 23 Mar 2018 03:37:07 +0100
changeset 13273 8f579173b161
parent 13061 8d2087c85b8d
child 13496 cbda0f842364
permissions -rw-r--r--
The Specialits: Use gfSwitchHog for hog switching and delete the terrible Lua hacks


HedgewarsScriptLoad("/Scripts/Locale.lua")

local player = nil 
local enemy = nil
local firedShell = false
local turnNumber = 0

local hhs = {}
local numhhs = 0

function onGameInit()

	Seed = 0 
	TurnTime = 20000 
	CaseFreq = 0 
	MinesNum = 0 
	Explosives = 0 
	Map = "Bamboo" 
	Theme = "Bamboo"
	-- Disable Sudden Death
	HealthDecrease = 0
	WaterRise = 0
	GameFlags = gfDisableWind

	AddTeam(loc("Pathetic Resistance"), 14483456, "Plinko", "Island", "Default", "cm_yinyang")
	player = AddHog(loc("Ikeda"), 0, 10, "StrawHat")
			
	AddTeam(loc("Cybernetic Empire"), 	1175851, "ring", "Island", "Robot", "cm_cyborg")
	enemy = AddHog(loc("Unit 835"), 1, 10, "cyborg1")

	SetGearPosition(player,142,656)
	SetGearPosition(enemy,1824,419)

end

function onGameStart()

	ShowMission(loc("Bamboo Thicket"), loc("Scenario"), loc("Eliminate the enemy."), -amBazooka, 0)

	-- CRATE LIST.
	SpawnSupplyCrate(891,852,amBazooka)
	SpawnSupplyCrate(962,117,amBlowTorch)

	SpawnSupplyCrate(403,503,amParachute)

	AddAmmo(enemy, amGrenade, 100)

	SetWind(100)
		
end

function onNewTurn()
	turnNumber = turnNumber + 1
end

function onAmmoStoreInit()
	SetAmmo(amSkip, 9, 0, 0, 0)
	SetAmmo(amGirder, 4, 0, 0, 0)
	SetAmmo(amBlowTorch, 0, 0, 0, 1)
	SetAmmo(amParachute, 0, 0, 0, 2)
	SetAmmo(amBazooka, 0, 0, 0, 2)
end


function onGearAdd(gear)

	if GetGearType(gear) == gtHedgehog then
		hhs[numhhs] = gear
		numhhs = numhhs + 1
	elseif GetGearType(gear) == gtShell then
		firedShell = true
	end

end

function onGearDelete(gear)

	if (gear == enemy) then
		
		ShowMission(loc("Bamboo Thicket"), loc("MISSION SUCCESSFUL"), loc("Congratulations!"), 0, 0)
		
		if (turnNumber < 6) and (firedShell == false) then
			local achievementString = string.format(loc("Achievement gotten: %s"), loc("Energetic Engineer"))
			AddCaption(achievementString, 0xffba00ff, capgrpMessage2)
			SendStat(siCustomAchievement, achievementString)
		end

	elseif gear == player then
		ShowMission(loc("Bamboo Thicket"), loc("MISSION FAILED"), loc("Oh no! Just try again!"), -amSkip, 0)
	end

end