ChangeLog.txt
author nemo
Tue, 30 Mar 2010 13:33:01 +0000
changeset 3173 909b28b1b61a
parent 2552 3cbc3d90675b
child 3210 7bb3d0956486
permissions -rw-r--r--
This map has always been broken. This variant makes it slightly less broken (although something changed on the ceiling might prevent hiding on pixels on the slope). What will finally fix it is either moving nets closer together or adding angle bounce to hedgehogs or some other layout that prevents hiding.

+ features
* bugfixes


0.9.11 -> 0.9.12:
 + Zoom
 + New weapons: flying saucer, molotov cocktail
 + More sounds
 + New visual effects
 + Updated graphics
 + Chat within team only
 + Remember net password
 + More trainings
 + Implement room control delegation when host's connection fails
 + Colorize chat events in engine
 + [mac only] Add Sparkle framework to automatically update the program when a new version comes out
 + [mac only] Add M3InstallController for easy installation
 * Fix crash in replay caused by speechbubbles
 * Fix some desync causes
 * Fix rope bugs
 * Fix bugs in weapon selection code

0.9.10 -> 0.9.11:
 + Speech bubbles
 + Many new hats, new graves
 + New taunts
 + New voice pack, new default voice
 + Animated stars in frontend's background
 + New music
 + Vampirism weapon and game mode, karma mode
 + Artillery mode
 + Sniper rifle
 + Options for mine delay/quantity
 * Fix disconnection from server not been performed correctly
 * Don't crash engine after round in reduced quality mode
 * Fix game desync when oneof players quits
 * Hedgehogs don't take hat off when jumping
 * Fix initial room map config desync
 * Fix team name in training
 * Fix crash in parachute/rope if drowning with active girder/teleport
 * Fix rope disappearing bug

0.9.9 -> 0.9.10:
 + Many new hats, maps, themes, updates on existing ones
 + Remove small pixels left by fire
 + Double possible land dimensions, allow up to 48 hedgehogs in game
 + Brand new net server
 + Cave mode
 + Initial sound volume option
 + Increase rendering speed and overall graphics performance
 + New game options
 + Game schemes
 + New voicepack
 + Reduced quality mode for better performance on old computers
 + Random teams generator
 + Many utilities
 + Templates filter
 + Water bouncing
 * Fix underwater theme soundtrack
 * Fix blowtorch delete condition
 * Fix crash when attackbar wasn't deleted, but hedgehog gear was
 * Fix spectating when one of players left the game
 * Fix accidental rope removing from ammo in some cases
 * Prevent engine crash when not enough place for all hedgehogs
 * Fix bug with not working toggles 'rectrict joins' and 'restrict team adding'
 + Fix engine slowdown when trying to switch ammo while firing bazooka

0.9.8 -> 0.9.9:
 + Voicepacks
 + Teams health graphic on statistics page
 + Colorize join/quit messages in chat
 + Precise aiming
 + RC Plane weapon
 * Fix ballgun breaking net game on 64bit systems
 * Fix bug when hedgehog was unable to drop some weapons from rope in certain conditions
 * Fix page switching issues when disconnected
 * Fix rope bug which allowed hedgehog to go into land
 * Fix cake stucking up in air on some maps
 * Fix three cursor bugs
 * Fix autogenerated demos/saves filenames problems
 * Fix engine freeze when switching hedgehog in certain conditions

0.9.7 -> 0.9.8:
 + Many net server fixes
 + Lobby on net server
 + Napalm weapon
 + Drill rocket and Ballgun weapons
 + Show quit reason message
 + Solid Land option
 + New maps
 + Many new forts
 + Improve Hellish hand grenade
 + Spectating for those who joined after game start
 * Fix silent crash when cannot place all hedgehogs
 * Fix small damage tag issues
 * Fix a bug leading to engine silent crash when using whip, bat or firepunch (and probably flame)
 * Limit chat history to 250 entries to avoid DoS attack with its use

0.9.6 -> 0.9.7:
 + Completely redesign the frontend, no longer looks like an ugly program launcher
 + New art
 + Add fullscreen mode to frontend
 + New Castle map
 + All map rendering now 32bit / theme objects have alpha channels
 + Bath, Freeway, Hell, Sheep, Underwater themes
 + PirateFlag, Sheep maps
 + Seduction weapon
 + Dedicated server
 + Increase possible length of team and Hedgehog names
 + New music
 + Ability to customize your hedgehogs with a variety of hats
 + Ability to customize water colour in themes
 + Watermelon Bomb Weapon
 + Hellish Hand Grenade Weapon
 + /me now works in chat
 + Ability to divide teams on any map
 * Fix rope getting stuck bug
 * Make soundtrack loop better
 * Fixed small glitch with placing girders
 * Fixed grenade sound
 * AI uses the mortar better

0.9.5 -> 0.9.6:
 + New Cake weapon
 + New maps: EarthRise, Bamboo, Bath, BambooPlinko
 + New theme EarthRise
 + Add soundtracks for each theme
 + Show picked up ammo name when playing demo
 + Make engine fonts bold
 + Small sound improvements
 * Fix clouds shaking up
 * Repair screenshots capturing

0.9.4 -> 0.9.5:
 + Taunts
 + Exit confirmation dialog
 + Sudden death
 + Maps added: Hydrant, Lonely Island
 + Updated mushroom map
 + Translations added: German, Slovak, Bulgarian, French
 + More impressive exposions
 * Fix bad sprite when you jump and get hit

0.9.3 -> 0.9.4:
 + In game chat is now implemented, chat (and taunt!) your buddies during network play
 + Mortar, whip and Kamikaze weapon additions
 + Two new themes, desert island and city
 + New maps
 + New animations, including an idle animation!
 + Rope reworked, much greater momentum, ability to aim the rope between swings
 + AI updates
 + Teams now work in fort mode, i.e. 2v2
 + Ability to attack whilst jumping/rope swinging
 + Some weapons can only be used after a certain number of turns 
 + Lots of new graphics
 * Many network/gameplay bug fixes

0.9.2 -> 0.9.3:
 + Switch to OpenGL rendering
 + Massive graphics update
 + New animations, weapon sprites
 + New themes 'Snow' and 'Nature'
 + Many new sounds
 + Hedgehog somersaults like in worms
 + Automated parachute
 + Hedgehog can jump even when someone is on its head
 * Improve and bugfix statistics
 * Fix bug allowing to make stack of hedgehogs using teleport
 * Fix fall without damage trick, which could be performed with not attached rope
 * Don't show enemy's picked weapon name
 * Fix hedgehog moving direction after been shot by shotgun
 * Fix bug with handling keys while it is enemy's turn

0.9 -> 0.9.2:

 + Add registration of net game in web
 + Introduce weapons sets support
 + Add teleportation tool
 + Add hedgehogs switching tool
 + Add tags with current damage (alt damage option on options page)
 + A couple of new land templates
 + Decrease network bandwidth usage
 + Add clans support (teams with identical colors are allies)
 + 's' key speeds up demo playing
 + Easter egg
 + Full saves support, 'Saved games' page
 + Add ability to choose which info is shown above hedgehogs
 + AI can use Air Attack weapon
 + Get possible screen resolutions from SDL library
 + Add Desert Eagle and UFO sounds
 + Add parachute sprite
 + Add training mode
 + New theme and map 'Volcano'
 + Moving hedgehog could make another hedgehog moving kicking him
 + Save and restore window size on application restart
 * Fix using parachute while staying on the ground
 * Fix old rope regression (attaching didn't work properly, when hedgehog is jumping)
 * Fix AI jumping to wrong direction on the turn start
 * Fix rare conditions causing network game to randomly fail
 * Make missiles collide with attacking hedgehog