gameServer/Consts.hs
author unc0rr
Fri, 13 Jul 2012 13:21:52 +0400
changeset 7388 92535bc7e928
parent 6737 ce5fbd98370f
child 9702 27006953d901
permissions -rw-r--r--
Catch all exceptions in clientSendLoop. If there could something besides IOException be thrown there, that would explain ping timeouts server issue.

{-# LANGUAGE OverloadedStrings #-}
module Consts where

import qualified Data.ByteString.Char8 as B

serverVersion :: B.ByteString
serverVersion = "1"