remove delays from "one of everything" weaponset
it doesn't make sense to have the default delays on stuff like baseball bat, cake etc. when you can just use melons/hellish grenades etc. straight from the go
#ifndef BANDIALOG_H
#define BANDIALOG_H
#include <QDialog>
class QComboBox;
class QRadioButton;
class QLineEdit;
class BanDialog : public QDialog
{
Q_OBJECT
public:
explicit BanDialog(QWidget *parent = 0);
bool byIP();
int duration();
QString banId();
QString reason();
private:
QRadioButton * rbIP;
QRadioButton * rbNick;
QLineEdit * leId;
QLineEdit * leReason;
QComboBox * cbTime;
private slots:
void okClicked();
};
#endif // BANDIALOG_H